241,105 Commits over 3,867 Days - 2.60cph!

8 Years Ago
Disabling confidence score modification in DSE
8 Years Ago
ActionSettings.BreakImplementation is abstract
8 Years Ago
road decals texture - markings are a bit easier to spot runway models WIP airfield work backup
8 Years Ago
Spawners reset, no longer only spawn adults, or only male deer
8 Years Ago
added cops and robbers swag bag and face mask, and dollar sprite sheet wip
8 Years Ago
Added PP Updated race sounds Fixed Mini Map camera Fixed package rotation
8 Years Ago
Handle when action breaks for Construct Building Settings.
8 Years Ago
Herds flee in same direction / towards same destination.
8 Years Ago
Save spawnable's population, restore on load
8 Years Ago
updated building interaction positions so units heads dont clip into the walls when building
8 Years Ago
Was getting NRE on building finished (state's listener function was null), so rather than letting each individual thing remove itself from the event, the even now removes all listeners after invoking OnBuildingFinished.
8 Years Ago
Item owner UI
8 Years Ago
stopped animal exhausted and injured animation from being applied when the unit is moving more than 3 units per second so you dont get turbo limp as it decelerates from sprinting
8 Years Ago
- Added BD node to set laser lengths - Enemy wip
8 Years Ago
changed spear to look less like a big stick and more like something thats been crafted
8 Years Ago
Arms in 3rd person are fucked up. IK target. Can reload when busy. Disable 3rd person view. mouse sensitivity defualt high Fix strobing on muzzle flash. Muzzle flash on pistol. Loot drop fixes
bot
8 Years Ago
Automated Linux DS Build #373
bot
8 Years Ago
Automated Windows Build #373
8 Years Ago
Updated CS:GO spawnicons and removed spawnicons not used by default spawnlists/tools/whatever
bot
8 Years Ago
Automated Linux DS Build #372
bot
8 Years Ago
Automated Windows Build #372
bot
8 Years Ago
Automated OSX Build #372
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8 Years Ago
Automated Linux Build #372
8 Years Ago
GitSync - updated default spawnicon generation + Updated more spawnicons Added -noaddons which will disable legacy/folder addons if set
8 Years Ago
Fixes and debug logs for FollowTarget SetDestination stuff
8 Years Ago
Started adding reactions to being attacked by an unperceived attacker
8 Years Ago
Copying hash shit from main
8 Years Ago
- Added new BD nodes for getting entity health percent and setting Rotate3D speed - More new enemy types WIP
8 Years Ago
FOR FUCK SAKE more wip ice block tileset
8 Years Ago
Added sounds Updated new city scene Fixed UI scale
8 Years Ago
all dem ui graphics files
8 Years Ago
More robust flock fleeing based on when a group member is hurt.
8 Years Ago
print working dir
8 Years Ago
merge from prerelease
8 Years Ago
merge from prerelease
8 Years Ago
Print EAC command line
8 Years Ago
check in of missing wolf anims
8 Years Ago
Verified that community UI works
8 Years Ago
Verified that community UI works
8 Years Ago
Fixed fucking camera bullshit.
8 Years Ago
- Laser Rays can now be set to start active - Placeholder moving quad laser enemy prefab
8 Years Ago
RUST-678 Shadow distance & shadow cascades not saved to cfg
8 Years Ago
third person anim source for throwing
8 Years Ago
RUST-1071 Better player feedback when cancelling an item in crafting queue
8 Years Ago
added prop_package
8 Years Ago
Reverted to slower build process that actually works gfy unity
8 Years Ago
Clutching at straws
8 Years Ago
More tweaks
8 Years Ago
Revert controller
8 Years Ago
Re-wrote Combat attack speed and callback timeouts to use TOD datetime and game speed multiplier