240,764 Commits over 3,867 Days - 2.59cph!

bot
9 Years Ago
Automated Windows Build
9 Years Ago
dunno
9 Years Ago
frankies work on unit movement and randomised human eye size/skin painting
9 Years Ago
nw protocol++
9 Years Ago
Reduced craft time of wooden, barbed and metal barricades
9 Years Ago
Clamped client.lookatradius
9 Years Ago
Linux save bug fix attempt
9 Years Ago
Don't try to open chat if graphics.chat is false
9 Years Ago
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bot
9 Years Ago
Automated Linux DS Build #265
bot
9 Years Ago
Automated Windows Build #265
bot
9 Years Ago
Automated OSX Build #265
bot
9 Years Ago
Automated Linux Build #265
9 Years Ago
Added ents.FindInPVS, Entity:TestPVS, CUserCmd:IsForced Changed max value of net_maxfragments from 1260 -> 1792 (max number of bytes that can actually be used for fragments atm)
9 Years Ago
crude oil world model
9 Years Ago
eating cans of food produces empty cans (can be melted on campfire into metal fragments)
9 Years Ago
...
9 Years Ago
Added SimpleCity scripts
9 Years Ago
Another small idea burst on architecture.
9 Years Ago
normalized movement blendtree for the playermodel
9 Years Ago
Updated mission delivery Added some effects
9 Years Ago
Resource cluster tweaks
9 Years Ago
Removed unused
9 Years Ago
Organization
9 Years Ago
- Implemented new stat: extra ammo per drop - New booster item: Ammo Boost (+20 extra ammo per ammo drop) - New temp booster model prefab/mat
9 Years Ago
- Implemented new stat: free shot chance % - Added new Plug item: Lucky Shot: 15% chance to not use ammo when firing
9 Years Ago
- Implemented new stat: hit invulnerability duration multiplier - New hull item: Deep pockets (+25 max ammo for all types) - New hull item: Extra safe (+50% invulnerability duration) - Added two new temporary hull colour prefab/materials
9 Years Ago
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9 Years Ago
- NRE fix that was breaking the levelup screen when no more item upgrades available
9 Years Ago
- Added feedback form to a new scene that gets loaded on game exit
9 Years Ago
- Added revenge warmup to Revenge prefab, deleted old warmup prefab
9 Years Ago
updated road tiles
bot
9 Years Ago
Automated Linux DS Build #264
9 Years Ago
Cliff tweaks
9 Years Ago
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bot
9 Years Ago
Automated Windows Build #264
9 Years Ago
Tree stuff
bot
9 Years Ago
Automated OSX Build #264
9 Years Ago
Fixed -tools
9 Years Ago
- Leaderboards now track and display the area and level reached
9 Years Ago
FOR FUCK SAKE fix background?
9 Years Ago
FOR FUCK SAKE space back ground mat, reverting
9 Years Ago
- Wasn't actually broken
9 Years Ago
- Broken leaderboards branch
9 Years Ago
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bot
9 Years Ago
Automated Linux DS Build #263
bot
9 Years Ago
Automated Windows Build #263
bot
9 Years Ago
Automated OSX Build #263
bot
9 Years Ago
Automated Linux Build #263
9 Years Ago
Fixed detection of Lua sequences in util.TableToJSON Improved airboat 'wheel' PhysObj nulling code Increased max size of reliable snapshots Corrected size of snapshot buffer Increased maximum data transfer rate - default is unchanged Fixed syntax error in base gamemode