reporust_rebootcancel

98,468 Commits over 3,683 Days - 1.11cph!

5 Years Ago
Cherrypick
5 Years Ago
More folaige tweaks Fixed a few billboards I missed previously
5 Years Ago
tweaked guitar position in prefab
5 Years Ago
player guitar anim updates
5 Years Ago
subtract
5 Years Ago
[D11] Vertex LODs added to Prefabs\Weapons assets
5 Years Ago
[D11] Half of the Assets\Prefabs\Weapons LODs
5 Years Ago
Merge from main
5 Years Ago
merge from main
5 Years Ago
Another fix
5 Years Ago
[D11] [UI] Collectible Entities in map can no longer be consumed if player is not ready to eat yet.
5 Years Ago
5 Years Ago
Fixed some build issues
5 Years Ago
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5 Years Ago
[D11][UI] Fixed NRE
5 Years Ago
Menu Logo
5 Years Ago
Hero prefab
5 Years Ago
Hero element
5 Years Ago
[D11][#2918] Fix crash in crafting screen
5 Years Ago
[D11][UI] Renamed function so it makes sense now.
5 Years Ago
Added HDRP/Custom/LitWire shader (testing) + updated cable mat
5 Years Ago
Assigned diffusion profiles to tree and bush billboards Tons of various color, material and texture tweaks to foliage to make it look better in HDRP
5 Years Ago
fix for ragdoll's eyes popping out
5 Years Ago
[D11] [UI] Fixed vital bars not updating correctly in Crafting screen. Adjusted vital bars so they don't rely on being told to update by other screens now.
5 Years Ago
Added Rust.UI.Video control
5 Years Ago
disabled mipmaps on instagram logo (UI consistency)
5 Years Ago
[D11] Spherical Tank, Runway, Gas Station, Storm Drain, Awning and some Industrial Structures LOD's
5 Years Ago
Excavator Yawer
5 Years Ago
Halloween background 👻
5 Years Ago
Right click inventory items to move them to belt.
5 Years Ago
Updated shore wetness and particle accum SFs Updated triplanar utils Regen all shaders for sampling macros
5 Years Ago
[D11] Final LODs for Content/Props + few LODs in Content/structures
5 Years Ago
merge from main
5 Years Ago
Get account notices on startup
5 Years Ago
merge from merge merge
5 Years Ago
Editor Menu option to toggle manifest debug/localhost
5 Years Ago
Removed unused analytic stuff
5 Years Ago
Put ui-sound.prefab in the startup bundle to avoid a loading stall
5 Years Ago
Subtracted 41407
5 Years Ago
Fixed GameUI.Inventory.prefab
5 Years Ago
merged the new belt clothing item functionality from main
5 Years Ago
wip merge from main
5 Years Ago
[D11][#1960] Fix for player rotation fliping when looking straight up/down
5 Years Ago
[D11] Fix for accessing SCM data
5 Years Ago
[D11] tweak Sun.cs fade constants a bit so it's not dull for so much of the dusk and dawn. Expose SunMaxLux since the Light's intensity can't be changed directly now as it's modulated in script.
5 Years Ago
delete unused meta files
5 Years Ago
merge from main
5 Years Ago
Network++ Phrases