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97,918 Commits over 3,683 Days - 1.11cph!

5 Years Ago
[D11] Added calls to initialise and update SharePlayBlocker native ps4 plugin
5 Years Ago
[D11] Native ps4 plugin to prevent SharePlay
5 Years Ago
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5 Years Ago
[D11] [UI] Began adding image support for JSON parser. Added more comments to classes. Commented out temporary editor-only functions.
5 Years Ago
[D11][Audio] Completed move of all sound definitions to Sound Def Folder.
5 Years Ago
[D11] [UI] Community Hub now parses button content passed to it from the server. Currently still using static implementation for testing purposes.
5 Years Ago
[D11] enable offline shader lod stripping (custom engine feature), currently forced to highest quality shaders, rest are stripped out to save memory. Seems to needs shader cache to be deleted before it will work.
5 Years Ago
[D11][TUTORIAL] Added tutorial pause options screen
5 Years Ago
[D11] Added method to get virtual currency values for player, RequestVirtualCurrencyAmounts()
5 Years Ago
[D11][Audio] Moving and Deleting Sound Defintions : Ongoing
5 Years Ago
[D11][UI] Serialize and renamed lockedNavagationHolder
5 Years Ago
attempt to fix missing pipes mat 2 of 2
5 Years Ago
attempt to fix missing pipes mat 1 of 2
5 Years Ago
[D11] Define fix & a couple of new translations added
5 Years Ago
[D11] Define Fix
5 Years Ago
[D11][UI] Rent server guided player flow
5 Years Ago
[D11][Audio] Started moving sound definitions for easier editing and tracking.
5 Years Ago
[D11] Missing define fix
5 Years Ago
[D11] WIP MyGames - Server button content is now populated, new art assets added and sprite sheets fixed up for use with TMP
5 Years Ago
procmap offshore monument component
5 Years Ago
oilrig scene setup
5 Years Ago
rand switch work
5 Years Ago
Removed remnants of the big oilrig from the small oil rig scene
5 Years Ago
Added WIP version of the smaller oil rig Added custom normals to the interiors
5 Years Ago
[D11][TUTORIAL] Recycler no longer removed when empty
5 Years Ago
[D11][TUTORIAL] Fix for issue #416, crash when attempting to fell tree
5 Years Ago
[D11] [UI] Tweaks to container set up in Community Hub to support static, dynamic, and top news content.
5 Years Ago
[D11][UI] Community hub screen basic JSON parsing framework for dynamic served content.
5 Years Ago
[D11] [UI] Fixed server define error for variables not being used.
5 Years Ago
Removed rigidbodies from various clientside entities that were previously using kinematic rigidbodies
5 Years Ago
[D11] Support for Rich Presence strings on ps4
5 Years Ago
[D11] [UI] added server connection screen icons
5 Years Ago
[D11] [UI] localisation texts for the server admin controls screen
5 Years Ago
[D11] [UI] Community hub test screen can now be exited, now correctly loads buttons, and renamed button prefab to correct name.
5 Years Ago
[D11] [UI] added in the server admin controls screen, separated the footer section of the server stats screen into its own class because it's used in a lot of places
5 Years Ago
[D11] Memory monitor snapshot time period tweak.
5 Years Ago
Fixes to structure Added cleaner looking barrels variants into props Removing greybox/whitebox models
5 Years Ago
[D11] add a cached 2k map
5 Years Ago
Oilrig final models and colliders + prefabs for potential re-use Scene organization cont'd
5 Years Ago
[D11] [UI] Added community hub assets for testing. (Currently placeholder art).
5 Years Ago
[D11][TUTORIAL] Fixed player spawn tutorial bug spawning away from campfire <hopefully> will need to tidy up if confirmed. Tutorial camp fire now uses correct message
5 Years Ago
[D11] Initial support for Rich Presence strings on xb1
5 Years Ago
Add WorkshopSkin and MaterialReplacement components to skinned entities in prefab preprocessing to avoid runtime stutter
5 Years Ago
[D11] MyGames WIP - ScrollRect now moves, updated NavigationBar and added Refresh command
5 Years Ago
[D11][TUTORIAL] Fix for respawn buttons losing select focus
5 Years Ago
[D11] Removed a few duplicate entries from D11 translation file
5 Years Ago
Storing Airfield lighting in a standalone prefab for now.
5 Years Ago
Fluorescent prefabs.
5 Years Ago
[D11] Server startup null ref exception fix (observed with 'QA Builders' db state).
5 Years Ago
[D11] Server memory lightweight runtime monitor.