reporust_rebootcancel

107,986 Commits over 3,867 Days - 1.16cph!

9 Years Ago
Merge from main
9 Years Ago
Rain overlay takes water and wetness into account
9 Years Ago
Rain and snow particle effect color tweaks and collision optimizations
9 Years Ago
Rain overlay needs some time to fade out when looking back down Biome fog density is multiplied with current weather fogginess Lower default fog density in the arctic biome around noon Players get wet when it's raining Calculate water catcher gathering rate from fogginess (condensation) and rain / snow (precipitation)
9 Years Ago
tweaked animal animation speeds.
9 Years Ago
merge from main/distantbooms2
9 Years Ago
merge from main
9 Years Ago
Only calculate the distant sound crossfade on sound init for now
9 Years Ago
Roadsign armor jacket
9 Years Ago
Distant gunshots and explosions round 2
9 Years Ago
Forgot the implementation of the ambience wind intensity check
9 Years Ago
Tweaked weather transition speeds Added wind intensity range to ambience
9 Years Ago
Fixed bootstrapping taking a very long time on OSX
9 Years Ago
Slightly changing how entity collision events are handled ( added ent:ReceiveCollisionMessages( bool ) )
9 Years Ago
Merge from main
9 Years Ago
Added placeholder rain sounds
9 Years Ago
Updated RustNative
9 Years Ago
RustNative update
9 Years Ago
Merge from main
9 Years Ago
Removed creepy ghost box that was following me around on CraggyIsland
9 Years Ago
Added rain drop camera overlay when looking straight up while it's raining
9 Years Ago
Added separate rain and snow getters to the climate class
9 Years Ago
3rd person animations for Howling like a wolf
9 Years Ago
Merge from main
9 Years Ago
Updated RustNative
9 Years Ago
Added water droplet shader (featuring refraction and dynamic lighting) Added snow and rain particle effects
9 Years Ago
Make sure all sounds are controllable by volume controls
9 Years Ago
Fixed wolves dropping multiple skulls
9 Years Ago
Fixed furnaces and campfires sometimes pretending to be on after server restart
9 Years Ago
Fixed boltrifle ironsights
9 Years Ago
Disabling OctTree until we make/get an implementation that isn't slow as shit
9 Years Ago
Disabling OctTree until we make/get an implementation that isn't slow as shit
9 Years Ago
Updated phrases
9 Years Ago
Fixed being able to parent server entities to client entities in the editor Fixed timed explosive not attaching properly sometimes in the editor Timed explosive only damages the block it's placed on and players/ai in the blast radius
9 Years Ago
Fixed items dissapearing when dropped onto wooden boxes
9 Years Ago
Crouched players move silently Less + slower viewmodel bob for crouched players
9 Years Ago
Fixed footsteps playing after stopped moving
9 Years Ago
Burning wood creates less charcoal
9 Years Ago
Campfire furnace loot panel has on/off button Item that is being burned in campfire/furnace shows a fire icon Can't select fuel in miner hat/candle hat or water in bottles (was confusing) Can drink from the water catcher loot panel Can't drag and drop water from warter catcher
9 Years Ago
checking in the baseball riot helmet
9 Years Ago
WIP
9 Years Ago
RustNative update
9 Years Ago
DS console reports invalid commands properly
9 Years Ago
Codelock is default craft Pump shotgun spawn is less rare Gunpowder crafts 2x faster (kind of) Fixed wrong description text on pumpkin Restricted sleep command to admins
9 Years Ago
Updated RustNative
9 Years Ago
Increased grenade throw power
9 Years Ago
Fixed horse ragdoll not bleeding
9 Years Ago
Network data caching
9 Years Ago
Fixed spawn error
9 Years Ago
Client compile fix