reporust_rebootcancel

110,897 Commits over 3,897 Days - 1.19cph!

9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
Audio clips, optimizing for CPU, loadtime + memory
9 Years Ago
Made terrain normal calculation more accurate Reduced terrain heightmap memory usage by 50%
9 Years Ago
Fixed playermodel scene
9 Years Ago
Changed Save/Restore for speed
9 Years Ago
More reference fixes
9 Years Ago
Object Ref fixes
9 Years Ago
Extra warnings
9 Years Ago
Named prefabs
9 Years Ago
Added warnings for debugging manifest guid to path
9 Years Ago
Put the name first in the game manifest
9 Years Ago
ResourceRef only stores the GUID of the target object
9 Years Ago
BsaeCorpse ragdollPrefab to GameObjectRef Fixed pumpkin plant spawning
9 Years Ago
GameManifest holds guid too
9 Years Ago
Fixed dropped items wrong prefab name
9 Years Ago
item.isBlueprint is now a flag itemcontainer.IsLocked is now a flag
9 Years Ago
Fixed inconsistent file linkage
9 Years Ago
save++ lets fuck shit up
9 Years Ago
Optimizing ambience audi clips for memory/loadtime
9 Years Ago
Fixed distant terrain blackness
9 Years Ago
Save prefabs win BuildPrefabs so changes work proper
9 Years Ago
Tweaks
9 Years Ago
Shader error
9 Years Ago
AssetDatabase.Import when BuildAssetBundles
9 Years Ago
Allow prefabs to opt out of preprocessing with NoPreProcessing
9 Years Ago
Fixed player lying down in inventory
9 Years Ago
Bundle tweaks Refresh server lists in order to avoid network disconnect
9 Years Ago
Better EAC disconnect messages
9 Years Ago
Clean saved user data on server restart
9 Years Ago
hacksaw prefabs
9 Years Ago
Fixed some small female burlap clothing issues Added female burlap gloves model and prefab
9 Years Ago
Builder EAC fix
9 Years Ago
Updated asset gallery and added a bunch of collision meshes
9 Years Ago
RustBuilder
9 Years Ago
Bundles fixes
9 Years Ago
FIxed viewmodels switching between running and walking on slopes
9 Years Ago
Fixed some janky vertex normals on the male burlap shirt Adding (preliminary) female burlap clothing models and prefabs
9 Years Ago
Added debugplayer dev console command
9 Years Ago
Fix gunshots not crossfading between close and distant sounds
9 Years Ago
merge from main
9 Years Ago
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9 Years Ago
merge from main again
9 Years Ago
merge from main
9 Years Ago
Added input.autocrouch convar (default false) Enforce crouching if required (for example when waking up under a rock) Added stuck tests to PlayerMovement scene Fixed some scenarios that would trap the player in the falling state, resulting in him getting stuck Made player movement gravity and friction tests more reliable Fixed locks colliding with player movement (door exploit) Made lock colliders more accurate
9 Years Ago
Boonie hat with all the files and lods
9 Years Ago
Build process tweaks
9 Years Ago
Build process updates
9 Years Ago
Fixed some door socket mods that were being overly preventative
9 Years Ago
split some bridge objects out to make things simpler.