reporust_rebootcancel

108,309 Commits over 3,867 Days - 1.17cph!

10 Years Ago
Rebalanced drop tables hazmat suit now makes you take more damage from attacks
10 Years Ago
Cherry picked commit #5023 to main
10 Years Ago
Log noise fallback message if in safe mode as well
10 Years Ago
Initial version
10 Years Ago
Testlevel.
10 Years Ago
Fixed server compilation (EffectRecycle)
10 Years Ago
Missing files.
10 Years Ago
Finalized 3 new ground textures.
10 Years Ago
Added more native noise backend logging
10 Years Ago
bugfix for disabling save on genericspawned items
10 Years Ago
New normal map for the new terrain dirt.
10 Years Ago
Sleeping bag rename dialog/menu/rpcs Sleeping bag timer
10 Years Ago
merge from main
10 Years Ago
updated radtowns to use new loot system
zon
10 Years Ago
Fixed AI danger steering.
10 Years Ago
First pass at a more centralized sound system Move rock sounds to new system
zon
10 Years Ago
ContextMap no longer produces NaN when given a vertical Vector.
10 Years Ago
fixed bug with the footsteps not playing when moving diagonally.
10 Years Ago
Spawn bright clutter rocks around bright decor rocks
10 Years Ago
genericspawn save/load
zon
10 Years Ago
Decision.State now works with AITarget.
zon
10 Years Ago
Merged changes from main.
10 Years Ago
Removed unsafe keyword from noise fallback
10 Years Ago
Added more details to the managed noise fallback exception
10 Years Ago
Improved native noise failure detection Added safemode argument (boolean)
10 Years Ago
Giant satellite LODs
10 Years Ago
added an animations for the player bandaging his arm (1st and 3rd person)
10 Years Ago
Fixed bug with DropToGroundLookAt Added LootContainer Refactored code for radial spawners
10 Years Ago
Death screen Multiple sleeping bag spawn buttons Sleeping bag timers Sleeping bag names Life stories boilerplate
zon
10 Years Ago
Fixed CC failure.
zon
10 Years Ago
Reduced AIHandler time out.
zon
10 Years Ago
Ops, increased AISense distance interval a bit.
zon
10 Years Ago
Merged AI GC clean up.
zon
10 Years Ago
Corrected NPCSteering profiler label.
10 Years Ago
checking in shotgun with material and textures
zon
10 Years Ago
Fixed AI targeting.
10 Years Ago
merge from main
zon
10 Years Ago
NPCLocomotion now rejects invalid movement goals.
10 Years Ago
GenericSpawn system for radtowns
zon
10 Years Ago
Reduced GC allocations by NPCSteering.
10 Years Ago
Connection status screen, disconnect, retry
10 Years Ago
Applied new dirt coloring to cave prefab
10 Years Ago
Updated dirt coloring under decor rocks
10 Years Ago
Protocol++ (network + save)
10 Years Ago
Merge from procgen4
10 Years Ago
Merge from radtown-prefabs
10 Years Ago
Added terrain anchor generator Fixed TextureToColor yielding incorrect results Fixed terrain modifier generator ignoring splat edge fade Updated radtown scenes Updated radtown prefabs
10 Years Ago
Added dedicated lake noise Allowed forests to spawn in lower altitude areas
10 Years Ago
Merge from main
10 Years Ago
Added terrain to all rad town prefab scenes Updated terrain modifier generator for more control