reporust_rebootcancel

110,878 Commits over 3,897 Days - 1.19cph!

10 Years Ago
Added terrain out of bounds check to TerrainAnchor (only affects very few seeds where the mountain would be placed partially outside of the world)
10 Years Ago
Entity.isClient set up properly before entity is activated
10 Years Ago
More INeedsToStartDisabled
10 Years Ago
Added INeedsToStartDisabled to a bunch of scripts
10 Years Ago
Tree optimizations Protocol++ (network)
10 Years Ago
Tweak
10 Years Ago
Fixed re-saving every asset in editor after playing (please give us InstantiateInactive @unity3d)
10 Years Ago
Second Windows path fuckup
10 Years Ago
Error reporting tweaks
10 Years Ago
Reverted possible Windows path fuckup which shouldn't have been committed in the first place
10 Years Ago
fullscreen exclusive mode
10 Years Ago
Memory optimizations
10 Years Ago
Prefab cleanup
10 Years Ago
Fixed spawn population filters (/blame changeset 7129)
10 Years Ago
Don't run analytics in editor Fixed error reporting sometimes failing
10 Years Ago
Fixed performance regression
10 Years Ago
Server compile errorz
10 Years Ago
Tweaked animal speeds Added effects.grass Tweaked spawn counts Perf/Memory tweaks
10 Years Ago
Missing files 2
10 Years Ago
Missing files & cleanup
10 Years Ago
backup
10 Years Ago
backup
10 Years Ago
River mat
10 Years Ago
Various scene & env related.
10 Years Ago
Scene stuff, test tree settings, sky2 cam2 prefabs.
10 Years Ago
Dynamic batching test 2
10 Years Ago
Scene stuff
10 Years Ago
Performance tweaks
10 Years Ago
Dynamic batching test
10 Years Ago
added animations for sitting down at a campfire and roasting the ole frank and beans
10 Years Ago
Fixed terrain parallax on terrain blend shader
10 Years Ago
Layer fixes
10 Years Ago
Fix SoundPlayerCull and add support for distance based culling
10 Years Ago
Removed some debug printing Updated error report urls Disabled river sound spam
10 Years Ago
First pass on terrain quality levels
10 Years Ago
Fixed decals not retiring
10 Years Ago
Server Cull bush rustling
10 Years Ago
Disabled PVT by default as it doesn't seem to improve FPS for most people
10 Years Ago
Fixed missing stack size Fixed not being able to click on overlay panels (codelock, assign to friends etc)
10 Years Ago
Performance Report fixes
10 Years Ago
fixed a bug with the turn in place animations
10 Years Ago
Re-add river sounds to terrain gen
10 Years Ago
Fix missing sound references
10 Years Ago
merge from main/bushrustles
10 Years Ago
merge from main
10 Years Ago
Add leaf rustles to all bushes & add support for different rustle intensities based on movement speed
10 Years Ago
Disabled shader preloading
10 Years Ago
added impact effects for when player hits cloth
10 Years Ago
Fix missing attack sound on some guns
10 Years Ago
Fixed PrefabPreProcess sometimes completely culling the object, leading to errors/crashes