reporust_rebootcancel

110,878 Commits over 3,897 Days - 1.19cph!

10 Years Ago
Added some missing topology types to the monument placement blacklists Tweaked rock parameters
10 Years Ago
River backup
10 Years Ago
Fixed lerp bugs
10 Years Ago
Added top tier building components (unbalanced)
10 Years Ago
Added max opacity property to water shaders
10 Years Ago
Network protocol++
10 Years Ago
Merge from main
10 Years Ago
Pre-merge backup of some weekend work Improved river mesh Added river shader and material
10 Years Ago
Further water shader improvements in preparation of rivers (getting close)
10 Years Ago
Updating network library
10 Years Ago
status correclty shows player ping again
10 Years Ago
Added CRC hashing to network packets Network protocol++
10 Years Ago
fixed some minor bugs with the 3rd person jumping / landing animations
10 Years Ago
Various env tweaks.
10 Years Ago
tweaked the player animation speeds so they're more in synch with the player movement;
10 Years Ago
optimizing some special fx
10 Years Ago
More elimination
10 Years Ago
More elimination
10 Years Ago
10 Years Ago
special fx for exploding buildings.. and uhm fixing bugs.. yea, lots of bugs.
10 Years Ago
More elimination
10 Years Ago
Elimination process
10 Years Ago
Networking crash tweaks
10 Years Ago
some tweaks to the C4 explosive particle effect
10 Years Ago
revert merge from main/distant sound to try to fix asset isues on build server
10 Years Ago
Fix server compile error
10 Years Ago
merge from main/distantsound
10 Years Ago
merge from main
10 Years Ago
Gunshot tuning
10 Years Ago
Don't play footstep effects that we can't see/hear Client optimizations
10 Years Ago
Network Nudges
10 Years Ago
Update falloffs before playing a Sound
10 Years Ago
Add small sound template
10 Years Ago
reapply sound system migration to furnace, campfire, and c4
10 Years Ago
merge from main
10 Years Ago
Added cutoff and tapering values to decor system
10 Years Ago
Removed unnecessary Camera.main queries from the grass and decor systems
10 Years Ago
Client perf fixes
10 Years Ago
Precision issues with g-buffer normal encoding; affected terrain as well
10 Years Ago
Updated wm torch prefab
10 Years Ago
Fixed transmission interfering with unity std shaders Changed ST shader default transmission values
10 Years Ago
Reverting a couple of files that should not have changed.
10 Years Ago
Network tweaks
10 Years Ago
Less clumped grass.
10 Years Ago
Various autospawn tweaks.
10 Years Ago
Missing terrain atlas icon.
10 Years Ago
Made everything fruity. Red, white, yellow and violet flower fields -- oh my.
10 Years Ago
Allow dump command on client Network diagnostics
10 Years Ago
Wooden crate 1 and 2, LODs etc.
10 Years Ago
Updated lit torch vm anims to not obstruct your view so much