110,877 Commits over 3,897 Days - 1.19cph!
Tweaked builder to delete hashtool better
more updates to vm stone hatchet anims & controller
Making sure builder is up to date
projectiles now scale their damage based on velocity
projectile drag working properly
projectile weapon damage balance
Removed Lidgren
Removed Facepunch.dll (all inside instead)
Switched networking to use Raknet
Fixed warnings, compile errors, cleaned up
Kicking, disconnecting, addresses
Removing obsolete network send methods
Removed old network router
Remnant container files - Includes new monument prefab
Sleeping bags can be destroyed
Save+Network Protocol++
Fixed missing references on the northern field tree colliders
some more horse animations (attack / flinch ); tweaked walk anims
Can build on roads/caves again
Missing meta files
Fixed NRE when redirect is empty in AIRedirect
Forest footstep EQ tweaks
EQ tweaks on concrete footsteps
Clean up hard grass footsteps
Cross instance sound repetition prevention
Fixed repetition artifacts caused by anisotropic filtering on atlas textures
I forgot the warehouse prefab scene =/
Made satellite dish metal grate material cutout
Updated blends on vm hatchet controller
Pre-manualpolish terrain backup.