reporust_rebootcancel

110,878 Commits over 3,897 Days - 1.19cph!

10 Years Ago
Fixed cliff mesh shading artifacts.
10 Years Ago
Cliff prefabs.
10 Years Ago
Leftover files.
10 Years Ago
Cleanup & rock textures that don't repeat so terribly much.
10 Years Ago
Env prefabs
10 Years Ago
server.ip should work again
10 Years Ago
NRE fixes
10 Years Ago
EAC hashtool fixes
10 Years Ago
Metabolism rate hotfix (servers need to restart)
10 Years Ago
Removed unused wetness nomal map
10 Years Ago
Setup for Diogo
10 Years Ago
fixed minor bug with the spear idle animation
10 Years Ago
Missing keywords
10 Years Ago
New hashtool config
10 Years Ago
Generated lootspawn recepies
10 Years Ago
Cleanup.
10 Years Ago
Rock stuff.
10 Years Ago
Connection tweak Hammer non automatic, reduced delay Reduced ore cook times Increased shotgun damage
10 Years Ago
redid eoka animations so it works like the legacy eoka added new sounds and special fx for eoka eoka sounds like some japanese food.
10 Years Ago
Merge from main
10 Years Ago
Merge from main
10 Years Ago
Removed smoothness workaround from water shader (no longer required)
10 Years Ago
Scene & missing paint icons.
10 Years Ago
Mats & metas.
10 Years Ago
Removed directional light from reflection probe bake
10 Years Ago
Hydration drops half the rate of calories (probably backwards but we don't have any drinks)
10 Years Ago
Fixed block.halfheight metal health Fixed door metal health
10 Years Ago
Fixed not being able to connect to server after a failed join attempt
10 Years Ago
Fixed bow breaking when no ammo Lessened the effects of hunger/thirst - to avoid shock on it being enabled
10 Years Ago
Updated water to latest version
10 Years Ago
Server: Create a net_env if none exists (after loading a save)
10 Years Ago
Added hide boots/pants/poncho/vest Resized some oversized textures
10 Years Ago
Item cost balances
10 Years Ago
Fixed EAC error when disconnecting before auth
10 Years Ago
Fixed radiation overlay Re-enabled metabolism
10 Years Ago
Merge from main
10 Years Ago
Subtracted changeset 5907 (wrong branch)
10 Years Ago
Removed hacky dictionary lookup from ambience manager (use multiselect enum instead)
10 Years Ago
Allowed water decor rocks to spawn in riverbeds Added clutter rocks to riverbeds and roads Removed debug output from procedural river component Renamed water topology type to ocean (water is now ocean, river and shore combined)
10 Years Ago
Fixed EAC not loading
10 Years Ago
Added procedural river component (traces non-zero-level rivers down mountains, WIP) Added river topology type
10 Years Ago
Tweaked dune and lake noise Reduced terrain edge padding
10 Years Ago
Fixed admins not really being set as admins
10 Years Ago
Updated bootstrap
10 Years Ago
Added rigged & roughly skinned head2 variant (no blends or lods)
10 Years Ago
Fixed NRE in FindClosestBone Changed how positions are networked Fixed NRE in PositionLerp Updated native dlls Fixed missing components on camera (bad merge?)
10 Years Ago
Buncha rocks & cliffs.
10 Years Ago
Allow developers to go third person too report protocol++
10 Years Ago
Floor decal fix, making them darker in unity is a quick fix for now.
10 Years Ago
fixed the animal animations so they don't flicker as much when moving at certain speeds tweaked animal animations so the foot placement matches better with movement speed. fixed animalskin script to work with multi materials