branchrust_reboot/main/naval_updatecancel

1,580 Commits over 337 Days - 0.20cph!

10 Months Ago
Merge from main
10 Months Ago
Merge from deep_sea
10 Months Ago
Merge from main
10 Months Ago
Merge from scientist_rhib
10 Months Ago
draw physics world bounds on ValidBounds gizmos to ensure they line up sensibly
10 Months Ago
merge from naval_update/deep_sea
10 Months Ago
merge from main -> naval_update - stomped mannequin material changes on naval_update branch
10 Months Ago
merge compile error fixes to naval update
10 Months Ago
merge from fix_burst_compiler_errors to naval_update
10 Months Ago
merge from deep_sea -> naval_update
10 Months Ago
merge from main -> naval_update
10 Months Ago
merge from ghostship again
10 Months Ago
merge from naval_update/ghost_ships
10 Months Ago
main -> naval_update
10 Months Ago
merge from main
10 Months Ago
Deleted Old Ship Spinning Radar Blockout Models
10 Months Ago
Added Ship Spinning Radar Prop Model and Textures Setup Ship Spinning Radar Prop Materials, Prefabs, LODS and Colliders
10 Months Ago
main -> naval_update
10 Months Ago
main -> naval_update
10 Months Ago
merge from main
10 Months Ago
merge from main
10 Months Ago
Cleanup old Scientist RHIB Files Ensure collider is readable
10 Months Ago
rhib_scientist -> naval_update
10 Months Ago
scientist_rhib -> naval_update
10 Months Ago
main -> naval_update
10 Months Ago
main -> naval_update
10 Months Ago
merge from main
11 Months Ago
main -> naval_update
11 Months Ago
main -> naval_update
11 Months Ago
Merge from main
11 Months Ago
Merge from main
11 Months Ago
basic lootspawns for ghost ships, currently setup after the water junkpile way
11 Months Ago
Adding some seaweed to anchor, hanging tires prefabs
11 Months Ago
ship anchor prefab, tex res, some mat tweak to AO intensity Added the new anchors to the ship prefabs
11 Months Ago
ghost ship B,C and D set dressing. More differences inside and on deck so each ship feels different
11 Months Ago
Added Ghost Ship Anchor Model and Textures Setup Ghost Ship Anchor Prefab, LODS, Materials, Collider
11 Months Ago
Merge from main
11 Months Ago
ghost ship C and D variants set dressing progress
11 Months Ago
Merge from main
11 Months Ago
Merge from main
11 Months Ago
merge from main
11 Months Ago
ghost ship B vraiant set dressing progress
11 Months Ago
ghost ship variants, variants lod bakes. Currently only ship colours and name change, working on set dressing variation next
11 Months Ago
disabling renderer batch scripts and enabling IsDynamic on LOD scripts for set dressing of ghost ship
11 Months Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
11 Months Ago
baked LODs of trawler ghost ship, updated prefabs
11 Months Ago
ghost ship LODs, Colliders, Prefabs
11 Months Ago
Merge from main
11 Months Ago
Merge from main
11 Months Ago
Merge from main