reporust_rebootcancel

153,760 Commits over 4,536 Days - 1.41cph!

2 Years Ago
Always construct a new CompleteTrain with any coupling changes. Allows 'coupledBackwards' etc to refresh correctly
2 Years Ago
Wallpaper.OnFrame NRE fix attempt
2 Years Ago
Updated default wallpaper viewmodel material to match the tiling we set in code
2 Years Ago
some fixes
2 Years Ago
Switched wallpaper health to float so it can take decimal damages Increased wallpaper decay protection so they don't die too quickly when placed on a decaying block
2 Years Ago
item definition
2 Years Ago
Manifest
2 Years Ago
Fixing folders structure Creating the prefabs and item definitions
2 Years Ago
merge from main
2 Years Ago
Merge from quit_changes
2 Years Ago
Pressing Quit in the menu in the editor will no longer force quit the editor The quit convar now requires no arguments to work successfully, "quit grass" will no longer work
2 Years Ago
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2 Years Ago
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2 Years Ago
Moon size increased a further 0.1, to get it precisely equal to the Sun's size. The game is good now.
2 Years Ago
Fixed burlap sacks being visible on all dropped items in the editor (regression casued by 103243)
2 Years Ago
Slightly tweaked weather ratios for the updated types.
2 Years Ago
Storm tweaks (missing ambient dimming script feature, so lighting too bright atm)
2 Years Ago
More weather fixes/tweaks.
2 Years Ago
Rain profile tweaks.
2 Years Ago
BurstClothConstraint is now part of clientsideOnlyTypes, fixed them getting included on the server Removed the underwater effect root on the server of dropped items, it's unused on the server
2 Years Ago
Weather profile iteration.
2 Years Ago
Merge from hackweek_accessibility_colourblind
2 Years Ago
Added option to change colour of deployed laser detector (green, blue and yellow options) Lasers attached to weapons are unaffected
2 Years Ago
Removed use of noEarlyExit parameter, as it's been removed in the world update branch
2 Years Ago
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2 Years Ago
Merge from main
2 Years Ago
Update: WhatUsesThis is now able to inspect prefabs recursively It'll search for any GUIDs that are mentioned on any attached MonoBehaviors and cache them. Search is done in the background while database scan is ongoing - no perf degradation. Tests: ran Rebuild then searched for the prefab that didn't report any results - now reports 6 hits
2 Years Ago
Nicer overcast weather.
2 Years Ago
Gave wallpaper skins proper names
2 Years Ago
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2 Years Ago
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2 Years Ago
merge from main
2 Years Ago
merge from wallpaper
2 Years Ago
merge from main
2 Years Ago
Updated the tiling and offset we apply to the wallpaper viewmodel at runtime
2 Years Ago
Updated Wallpaper World Model to Fix LOD UV errors
2 Years Ago
Updated viewmodel rig mesh with Alfies UV update
2 Years Ago
Updating Wallpaper View Model and World Model FBX's so the UV scaling is decreased by 0.5 in X direction
2 Years Ago
Updated hex-a-gone tile LODs
2 Years Ago
Added final tile art for Twitch HexA Gone (models + materials).
2 Years Ago
Fixed CUI InputField font loading, Texts and InputFields now share the same font loading code
2 Years Ago
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2 Years Ago
Updated Wallpaper View Model and World Model to fix stretched UVs
2 Years Ago
Fix compile errors caused by serialized fiels in server only parts of the code
2 Years Ago
Fix editor only code causing compile issues
2 Years Ago
frontier gate and wall meshes
2 Years Ago
Added WallpaperModelRenderer to the wallpaper item preview prefabs
2 Years Ago
updated swamps and bandit town swamp topology
2 Years Ago
set no exit time and reduced transition on player controller to reduce delay when going from swimming to DPV 3p anims
2 Years Ago
Renable layout masks