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97,420 Commits over 3,653 Days - 1.11cph!

5 Years Ago
[D11] [UI] Removed debug log message.
5 Years Ago
[D11] [UI] Slight tweaks to Map UI code to keep it consistent.
5 Years Ago
Benchmark time level loading
5 Years Ago
[D11] Removed deprecated players array from telemetry.log.
5 Years Ago
Compile fix
5 Years Ago
+ added more lods here
5 Years Ago
Lods for Locked Crate
5 Years Ago
Preload shaders Fixed Lod Bias settings
5 Years Ago
[D11] Cleanup of assigning initial selectable to a Carousel
5 Years Ago
[D11] + Cave Large Hard objects removed/manifest/scene to prefab
5 Years Ago
[D11] [UI] Fixed leaderboards stats not showing default value when no stat result found.
5 Years Ago
Can no longer accidentally drop items in the gap between your belt and inventory.
5 Years Ago
Merge from main
5 Years Ago
Fix for server creating entities on the first frame with the save revision which was causing it to think the client already had them
5 Years Ago
[D11] [UI] Fixed incorrect platform image size.
5 Years Ago
2019.3.0b5
5 Years Ago
merge from main
5 Years Ago
Building manifest
5 Years Ago
merge from main
5 Years Ago
More bootstrap timings
5 Years Ago
Bootstrap timings for benchmark
5 Years Ago
Enabled read / write on some door handle and hatch meshes so they can be exported from the workshop
5 Years Ago
Speed up bootstrap loading
5 Years Ago
merge from map_improvements
5 Years Ago
Don't show achievements overlay while Map is open (overlaps map buttons)
5 Years Ago
Reassign keybinds in settings
5 Years Ago
Hooked up and assigned new drum kit IK positions
5 Years Ago
Add new animation slots to animator controller New instrument idle slot that is run when an instrument has been recently played
5 Years Ago
Backup
5 Years Ago
Ready for code review, now with merge from the latest in Main
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Merge from Vehicles for September's monthly code review.
5 Years Ago
Fixed scroll events not getting processed on sleeping bag buttons
5 Years Ago
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5 Years Ago
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5 Years Ago
Fixed not being able to open a sleeping bag cluster after using that cluster in the last respawn
5 Years Ago
Cleanup of ModularCarPhysics class
5 Years Ago
Reapply changes in 40420 without deleting CreateCorpse
5 Years Ago
Rework IK targets to support targets for the regular and sharp versions of a note
5 Years Ago
Adjusted chassis, wheel, and fuel tank colliders so vehicles doing sweet powerslides etc etc don't bottom out and get damaged so much.
5 Years Ago
HairModel class tidy
5 Years Ago
Simplified chassis colliders, fixed fuel storage interaction
5 Years Ago
Remaining office things
5 Years Ago
Engine power reduced
5 Years Ago
added WIP chassis stuff updated prefabs with new model - added WIP chassis stuff updated prefabs with new model
5 Years Ago
Merge from main
5 Years Ago
Backup
5 Years Ago
Vehicle editing state work
5 Years Ago
fix for tesla coils doing too much damage when spammed on and off quickly enough
5 Years Ago
Office distance cull pass. Better light player guidance.