reporust_rebootcancel

97,752 Commits over 3,683 Days - 1.11cph!

5 Years Ago
powerline poles baked LODs, more aggressive distances
5 Years Ago
[D11] Assets\Prefabs\Building folder LODs
5 Years Ago
[D11] + Harbour 2/Scene to prefab more foilage added to area
5 Years Ago
[D11] + Airfield more foilage added to runway and scene to prefab
5 Years Ago
[D11] + Mound of rubble added underneath turret
5 Years Ago
Fix notification permission toggling generating a new steam ticket
5 Years Ago
[D11] + Fixed missing Compound building issue. Added scene to prefab and updated the building prefab.
5 Years Ago
Fix for pending entity send counts getting out of sync and a few tidy ups
5 Years Ago
▊▆▅ ▆▉▌▄ ▆▆▅ ▍▉ ▆▉▌▄▋▆ ▄█▇▉ █▆▅▌ ▆▉▆ ▉▉▉▉ █▌▍█. █▍▊▊▊ ▌▇▅ ▍▇▅▆▊▊ ▇▋▆▉▅▋▍ ▄▋ ▉▉▄▋▊▇▄▌▊ ▍▊▇▇ ▇▌▊▊▅▄▆
5 Years Ago
more
5 Years Ago
covers baked LODs, more aggressive distances
5 Years Ago
Tag team chat entries with [TEAM], set colour to match other team elements.
5 Years Ago
Unpacked prefabs in Excavator_Yaw to avoid unity fucking it up
5 Years Ago
Junkyard scene and scene2prefab
5 Years Ago
Junkyard terrain meshes baked LODs
5 Years Ago
more
5 Years Ago
5 Years Ago
5 Years Ago
Steering wheel and player's arms on steering wheel now animate. Any module can now modify the player model
5 Years Ago
Reset pending send counts when unsubscribing from a group
5 Years Ago
Backporting modular benchmarks
5 Years Ago
Added current channel display to chat input box, updates with channel change.
5 Years Ago
[D11] Fixes inventory items cached mismatch
5 Years Ago
[D11] ServerVar d11pvptest added
5 Years Ago
Make horse driveable too
5 Years Ago
Fix bad merge issues with mount points on other vehicles as well
5 Years Ago
Better fix for scrap transport heli
5 Years Ago
Fix driver seat setting in the scrap transport heli
5 Years Ago
Backup
5 Years Ago
Possibly fixed notes not stopping on other clients Fixed picking up Drums/Xylo/Piano adding chair to inventory Fixed exception when setting up a keybind for new instrument binds
5 Years Ago
Backup
5 Years Ago
Scene
5 Years Ago
Imported properties from main for materials using blend layer shaders
5 Years Ago
Fixed keywords on blend layer shaders
5 Years Ago
Static refinery fix
5 Years Ago
Water treatment setup
5 Years Ago
Warehouse & S2P Supermarket fix.
5 Years Ago
Xylophone position tweaks Exposed deployable hand animation layer toggle, enabled on drums, disabled on the rest Hooked up DLC app id
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Fix build compile error
5 Years Ago
▇▇▇▇▌▉█ ▋▋▉▋▊▌▆▍▍ ▆▇ ▄▅██▆▇▉▄█_▉▄▋_▍▌▊▉ (▍▇ ▋▆ ▊▊▆ █ ▊▅▊)
5 Years Ago
Launch site silo / Better LODs
5 Years Ago
more wip
5 Years Ago
tuba player anims, override controller, re-parented to spine4 instead of left hand, re-positioned holdtype
5 Years Ago
[D11] + Objects removed from Junkyard
5 Years Ago
[D11] 19 Assets from launch_site - Harbor added vertex shader LODs
5 Years Ago
[D11] Core Buildable Prefab LODS (Stairs, Wall variants)
5 Years Ago
Fixed emission on blend layer shaders
5 Years Ago
Updated ASE to 1.7.1; fixes SF directive display
5 Years Ago
[D11] + Harbor 2 fixes after crit