reporust_rebootcancel

126,647 Commits over 4,109 Days - 1.28cph!

3 Years Ago
▋▇▅▅▄ ▉▅▉▇ ▅▆▆▌▅▄
3 Years Ago
▆▄█▌▉ ▊▋▄▅ ▋▉▉▅
3 Years Ago
Possible fix for Water_GetHeight crash when disconnecting/switching servers
3 Years Ago
▊▉▍▌▇▆█▉▉▍▌▊▋ ▍▌▄▉▋ ▇▍▌▇▋ ▅█▍▊▌ ▄▅▋▉▉
3 Years Ago
▄▆▆▊▌█ ▄▄█▉▅▌▄ █▅▇▅▄: ▇▉▊▅▉▋▇▆▋▅▋▇▇.▆▅▇_▉▉▇▋█▊▇▋▍█ ▊▋▉▋▇▍ ▉▅▅▇▌▍▋▉▆▉.▊▌▆▅▅▌▊▋▌▊▄
3 Years Ago
▉▍▉▇█▉▉▉▇▅▇▄▇.▍█▋_▋█▇▅▉▍▇█▆▊ ▍▉▉▉▍▄ ▋▆▆█▉▅▆▄▊█.█▇▅▌▆▋▆▌█▋▇
3 Years Ago
▄▊▌ ▅▍▊▅ ▄▆▌▊▆▊ █▋ ▅▆'▌ ▇▌█▊▆▄ ▅▄▄▍ (▆▋▊▋ ▇▆▌█▋ █▄▉▌▅▌ ▆▊▍▌▊▅▊▇, ▆▊▍ █▇ █▌▄▍▊ ▅▋█▅▍ ▌█▉▇█▌▋▋▍▆▌▍█▅▅ ▇▋ ▉█▇ ▄█▋▉▄▌█ ▅▍▊▇▇ ▄▋▅█▅▌ ▆██▌.
3 Years Ago
▉▇▅▍ ▉▋▊▉ ▄█▍█▍▍▄ ▉▌▆▆
3 Years Ago
Fixed WorldSpline build compile (remove #if UNITY_EDITOR check)
3 Years Ago
█▋▋▉▊▄▋ ▉▌▊█▍▊▌▊▆ ▄▍▆▊▄▍▋▄▌▄█▄█▇█ ▍▅▅▌▇ ▆▇ ▉▌▉▇ (▅▍▄▇▌▊▌ ▆▍▍█▇▌▉ ▄▋▊▉▉▋ ▄▉)
3 Years Ago
cherrypicking 69214
3 Years Ago
Merge from main
3 Years Ago
East side finalization WIP
3 Years Ago
tweak modular vehicle texture
3 Years Ago
Powerline prefab topology updates (now add building topology around them, instead of old powerline topology)
3 Years Ago
Scrap transport heli stats
3 Years Ago
RustNative update
3 Years Ago
merge from main
3 Years Ago
merge from Landmine
3 Years Ago
Better ring rail / ring road corner postprocessing / smoothing
3 Years Ago
Keep rail straight at rail / road intersections
3 Years Ago
Added rail / railside topologies
3 Years Ago
Updated fish stats Finished implementing submarine stat
3 Years Ago
Added per fish type catch stats and achievement unlock
3 Years Ago
Shredder merge fixes
3 Years Ago
Merge from main
3 Years Ago
Closing the inventory will now highlight the currently equipped item on the belt bar if another item was selected while the inventory was open
3 Years Ago
█▌▄▅▋ ▉▄█▇█▄ ▉▇▍▌▋ ▉▋▄▊▅▅ ▆▊▉▋▊▌▆▌▆
3 Years Ago
Merge from main
3 Years Ago
OST scene backups
3 Years Ago
▍▍▍▉ ▇▍▋▍▄▇▌ ▆▇█▋▍▆▌▍█
3 Years Ago
Better ResetState implementation for instruments, should stop the parenting errors when instruments are returned to the pool
3 Years Ago
pathing vis/test
3 Years Ago
merge from main
3 Years Ago
merge from deployed_recorder_nre_fix
3 Years Ago
merge from main
3 Years Ago
Potential fix for DeployedRecorders throwing an error when coming into range, was unable to repro
3 Years Ago
Fixed WorkCart height on above-ground tracks, and collision issues with above-ground tracks. Work Cart now drivers properly above ground with collisions enabled
3 Years Ago
Added an improved TrainIsland scene
3 Years Ago
Simplify the taxi kick method now that mount points are stored on each module
3 Years Ago
Fix not being able to kick players from taxi module from driver seat
3 Years Ago
Fixed mountable instruments not playing sound if the local player (not on the instrument) was mounted to something
3 Years Ago
Merge Main -> rail_network
3 Years Ago
Merge TrainOnRails -> rail_network
3 Years Ago
Fixed magnet crane jittery driving feel (due to interpolation setting). Non-movement rotation is still jittery, that's a more ingrained issue.
3 Years Ago
Magnet Crane turning was still feeling too fast on a live server. Removed the additional steering torque.
3 Years Ago
merge from main
3 Years Ago
subtracting cs 69132, 69093, 69091, 68657, 68908 - reflex update causing compatibility issues with AMD GPU's, game running at 3FPS
3 Years Ago
subtracting cs 69132, 69093, 69091 - reflex update causing compatibility issues with AMD GPU's, game running at 3FPS
3 Years Ago
█▉▇▉ ▆█▄▆▌▄▇▍