124,063 Commits over 4,171 Days - 1.24cph!
Setting up a material and atlas texture for a shared light, where all/most vehicles can share the same light material
Fixed Santa permanently pitching down 20 degrees and flying perfectly straight instead of "swimming" to different angles as intended. Regression introduced in
67335.
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Merge from xmas_update_2021
include .mat for the change of textures.
Materials properly applied.
Fixed helmet overlays staying active after leaving first person spectate (either by switching to another player, going into third person or going into debug cam)
Changed the Tomaha snowmobile headlight materials and UV maps to match the standard headlight textures, so they can be emissive.
Updated Tomaha lights to use the new separated models. Still needs a mat/UV edit
Add support for removing players from mute list
Fixed missing texture references in Tomaha snowmobile material (from 67510)
▇▍% ▊█▉▌█▌ █▅▍▇▆▌▉ ▉▆▊█ █▆ ▌▇▌▄█▋. ▄▉▊▇ ▊▋▉▊▅▉▍▊ ▅▋ ▋▆█▌▇ ▌▌▍▋ ▅▊▇▍▊█▉▋▇.
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Adjust centre of mass (both snowmobiles)
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merge from xmas_update_2021
merge from xmas_update_2021/fw
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Fixed advent incorrect layer
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▆▉▅▄▆▍▆ ▆▇▍▉▌▄▌ ▄▍▋▅▋▋▍▋▅ ▄/▉ ▇▆▉▊▉▅ ▄▊ ▍▍▄▌▍ ▇▍▉ ▌▍▉▊ ▇▇███ ▆▇▅ ▌▊▉▇▄
▆▍▋▊▇▆▇▆ ▅▅▄_▆▊▋▊▊▍▌▋▍▊ ▆ (▌▇▇ ▄▉▇▅▍▇█▌ ▌▆▄▅▉▄▌) ▄▆▋▇ ▉▉▊█▆▆▄ █▋█▆▍ ▅▇▆▆▋▄▅▅▋▉█ ▌▉ ▊▉▇ ▌▌▍███▌▌█ ▄▄▍▌ ▍▋▇▉▆▌▌ ▇▋▅
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fixed mortar champagne bounds
updated snowmobile model and textures
rear suspension and track fix, ski shoulder 'boot' fix
separated front and rear lights
updated materials and prefab
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merge from /xmas_update_2021
double door garland typo fix
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Reduce wheel collider damper and increase rigidbody inertiaTensor. Resolves the jitter at 16Hz
WIP UI for muting/unmuting players
Merge from xmas_update_2021
Merge from xmas_update_2021
Exposed toggle duck and auto walk in the options (defaults to off and unset by default respectively)
Move toggle duck to input class, now input.toggleduck
Temp visuals for rear tread suspension on the Tomaha as well (the other snowmobile has no rear suspension)