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106,129 Commits over 3,806 Days - 1.16cph!

8 Years Ago
Scene2Prefab
8 Years Ago
bundle fix
8 Years Ago
Prefab adjustments
8 Years Ago
Overgrowth dressing scene updates
8 Years Ago
8 Years Ago
Better terrain adjustments on small caves
8 Years Ago
Rock formations use prefab scene for easier handling Fixed rock formations sometimes placing on roads
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
Increased min distance between caves (more space between their nobuild volumes) Don't place prefab mountains on maps that are smaller than 3000x3000
8 Years Ago
Added wolfskull worldmodel reduced tri count of LOD1
8 Years Ago
Subtracting 19429 / 19430
8 Years Ago
Fixed colliders not batching on server load Fixed clientside exception
8 Years Ago
Merging multithreaded batching
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
8 Years Ago
Enabled splat transfer on cave_large_hard (fixes terrain hole that's overgrown with grass)
8 Years Ago
Added wind flutter to foliage shader + extra control params to match ST
8 Years Ago
Clear old maps from cache when world version is incremented
8 Years Ago
Mo' snow, less tundra
8 Years Ago
wolf skull fbx/prefab/textures/materials
8 Years Ago
Tweaked power substation terrain adjustments
8 Years Ago
Some prefab auto-disables
8 Years Ago
Fixed rotation of roadside electrical boxes
8 Years Ago
Fixed terrain placement of power substations not being applied
8 Years Ago
Manifest
8 Years Ago
merge from main
8 Years Ago
initial functionality fix for vending machines destroying when walls upgraded nearby
8 Years Ago
Reapply phys sound updates Vending machine sound tweaks Cull AudioReverbZones in PreClientComponentCull (server audio overhead)
8 Years Ago
More tarrain checks for military tunnel monument
8 Years Ago
Increased nobuild zone around trainyard
8 Years Ago
Removed from script as well
8 Years Ago
Removed terrain adjustment padding from prefab scenes (added to radius)
8 Years Ago
8 Years Ago
8 Years Ago
Warehouse tweaks
8 Years Ago
Updated warehouse monument topology (river issues)
8 Years Ago
Re-added monument name phrases and enabled map labels Fixed some monument layers
8 Years Ago
Correct batching script on overgrowth prefabs
8 Years Ago
Merge from dungeon_art_4 (please no longer commit to that branch paroxum / damian)
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Added bone fragments worldmodel
8 Years Ago
Tweaked default batching params
8 Years Ago
Don't start refresh coroutines until RefreshAll is called
8 Years Ago
Fixed culling related NRE in spectate mode
8 Years Ago
Tweaks
8 Years Ago
Attack/eat animations