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110,890 Commits over 3,897 Days - 1.19cph!

7 Years Ago
junkyard - tweaks to container bridge walls
7 Years Ago
Mining quarries polish and tweaks / added more prevent building volumes
7 Years Ago
Merged from main
7 Years Ago
Cleanup
7 Years Ago
3rd merge pass
7 Years Ago
2nd pass merge
7 Years Ago
Log error when baking terrain heightmap while the terrain is on the wrong layer
7 Years Ago
Fixed Barren startup error Updated road physic material
7 Years Ago
Changed health of 1/3 wall to same as other walls
7 Years Ago
1st merge pass
7 Years Ago
Trees are now culling occludees Increased culling grid granularity to 100m
7 Years Ago
Merged from main
7 Years Ago
Larger prevent build volume at tunnel entrance / exit (Hapis) Quarry cave exploit fix (Hapis) Slightly less loot at Refinery (Hapis) Site A tunnel floor fix (Hapis)
7 Years Ago
Mining quarry_a dressing and overgrowth / fixed watchtowers overalpping with bus stops
7 Years Ago
Facepunch.Steamworks v0.7
7 Years Ago
Renamed Loot Box to Gambling Box
7 Years Ago
Updated Facepunch.Unity
7 Years Ago
Merge from main
7 Years Ago
Subtracted animal ai changes from main
7 Years Ago
Subtracted new animal ai from main
7 Years Ago
Mining quarry c tweaks and fixes
7 Years Ago
Mining quarry b overgrowth and dressing
7 Years Ago
Added shell protection to 1/2 and 1/3 walls
7 Years Ago
Merge from main
7 Years Ago
Merge from building_system_3.1
7 Years Ago
Merge from main
7 Years Ago
Network++
7 Years Ago
Makeshift Hazmat suit art
7 Years Ago
BuildingProximity checks building privilege on all blocks we're connecting to (in addition to distances to blocks we aren't connecting to)
7 Years Ago
More on animal behaviour.
7 Years Ago
Fix compile error on server.
7 Years Ago
Misc fixes and improvements in NPC behaviour.
7 Years Ago
Fixed warning on server when NPCs eat plants.
7 Years Ago
Quarry rock tinting fixes / mining_quarry_c dressing and overgrowth / disabled building inside the watchtower
7 Years Ago
Fixed some wall stacking exploits
7 Years Ago
Added DeployVolumeEntityBoundsReverse (check deploy volumes of neigbouring entities against our bounds)
7 Years Ago
Added additional deploy volumes to floors
7 Years Ago
more Hapis tweaks
7 Years Ago
Mining quarry fixed biome tinting
7 Years Ago
Attempt to fix the furnace error
7 Years Ago
Mining quarry tweaked LOD distances / object position fixes / rock tinting / scene2prefab
7 Years Ago
junkyard - cant jump on top of container bridge
7 Years Ago
grass material tweaks
7 Years Ago
Merged from animal behaviour branch.
7 Years Ago
Merged from main
7 Years Ago
Better deaggro behaviour in animals.
7 Years Ago
More on AI behaviour
7 Years Ago
Fixed roofs having ridiculous stability
7 Years Ago
Fixed half height walls providing better stability than full height walls
7 Years Ago
Hapis tweaks