128,713 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                [D11] Texture build size changed for Building and Clothes folders
                
                
                
                
             
         
        
            
            
            
                
                [D11] Texture Generic Folder - Reduced Texture Size
                
                
                
                
             
         
        
            
            
            
                
                Merge from skeleton optimizations
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Write keys to log fix.
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Adds Matts ent cache changes
                
                
                
                
             
         
        
        
            
            
            
                
                Switch back to .net 4.x (for modders)
                
                
                
                
             
         
        
        
            
            
            
                
                Multithreaded foliage "culling"
                
                
                
                
             
         
        
            
            
            
                
                [D11] [#3121] Fixed Shipping containers and portacabin colours.
                
                
                
                
             
         
        
        
            
            
            
                
                Uncomment achievement award
                
                
                
                
             
         
        
            
            
            
                
                deleted plastic private files
                
                
                
                
             
         
        
            
            
            
                
                Fix for client side entity cache
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fixed LOD and Texture issues on various launch site assets.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Graphics] [#3193] Holo sight is now working as intended
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Potential entity cache fix
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Tweaked Icon sizes down
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Icon build size made smaller
                
                
                
                
             
         
        
            
            
            
                
                updated modules, added textures/mat
                
                
                
                
             
         
        
            
            
            
                
                Fix non-driveable warning not showing up in the UI
                
                
                
                
             
         
        
        
            
            
            
                
                Better vehicle snap system, handles multiple occupants
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Prevent vehicle "dragging" behind lift changes due to the kinematic snap zone
                
                
                
                
             
         
        
            
            
            
                
                Disable synced autoplay playback when in teams (was really ping reliant and the new autoplay loops aren't designed for this anyway)
                
                
                
                
             
         
        
            
            
            
                
                Quick test of behaviour on a rotating platform
                
                
                
                
             
         
        
            
            
            
                
                Fix distance calculation, adjust trigger area
                
                
                
                
             
         
        
        
            
            
            
                
                Fix for not being able to download workshop models. Since most meshes now have read/write enabled for memory reasons we can't read the mesh to output the .obj.
To fix, there's a new process under Tools/Workshop/Export Workshop Models that outputs all of the skinnable meshes as .obj into the StreamingAssets folder and stores the path to it on the Skinnable object. 
Then instead of creating the .obj at run time we can just copy the file to the desired directory at run-time.
                
                
                
                
             
         
        
            
            
            
                
                Base vehicle position on distance instead of collider contains. Remove LiftAreaTrigger on client
                
                
                
                
             
         
        
            
            
            
                
                Simplified the vehicle lift state system to only what the new lift interaction needs. Protocol++
                
                
                
                
             
         
        
            
            
            
                
                Added midi codes to the tambourine notes
                
                
                
                
             
         
        
        
            
            
            
                
                Fix autoplay not stopping notes correctly after it's looped
                
                
                
                
             
         
        
            
            
            
                
                Moved to the right branch
                
                
                
                
             
         
        
            
            
            
                
                Primary Fire now has to be released in order to reload the chainsaw
                
                
                
                
             
         
        
            
            
            
                
                Launch site merge fix + iteration wip
Also unsaved stuff apparently
                
                
                
                
             
         
        
        
            
            
            
                
                Move vehicle snap to its own script, make a smaller snap area
                
                
                
                
             
         
        
            
            
            
                
                Don't report "active agent" navmesh errors
                
                
                
                
             
         
        
            
            
            
                
                Junkyard iteration + merge prefab
                
                
                
                
             
         
        
            
            
            
                
                [D11] Localisation logger updated to remove entries it finds if they've previously been logged. Added some final missing translations to json file.