reporust_rebootcancel

110,890 Commits over 3,897 Days - 1.19cph!

7 Years Ago
Improved the way overlapping building privileges are handled
7 Years Ago
Quarry rocks LOD/COL/prefabs Watchtower_a LOD/COL/prefabs
7 Years Ago
junkyard viewing platform now available
7 Years Ago
decay wip
7 Years Ago
Stricter bed placement - half height wall exploit
7 Years Ago
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7 Years Ago
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7 Years Ago
NRE fix
7 Years Ago
Phrases
7 Years Ago
Hapis NRE fix
7 Years Ago
Some more ai behaviour improvement.
7 Years Ago
Fixed meshlod culling sphere bounds
7 Years Ago
Merge from save154
7 Years Ago
Merge from main
7 Years Ago
Improve road intersection blending
7 Years Ago
More ai behaviour tweaks.
7 Years Ago
Cleanup
7 Years Ago
Merged from main
7 Years Ago
Some more tweaks to ai behaviour.
7 Years Ago
New animal behaviour applied to all animals.
7 Years Ago
Merge culling fixes and optimizations
7 Years Ago
Fixed sync issue + updated API
7 Years Ago
More on AI behaviour.
7 Years Ago
Merge from main
7 Years Ago
Added fast native path for apply visibility; needs cleanup Updated native Renderer plugin
7 Years Ago
Hapis fix
7 Years Ago
Some building privilege changes
7 Years Ago
hide quickcraft when looting
7 Years Ago
Only spawn one of each type of quarry
7 Years Ago
Fixed half height wall placeholder mesh Fixed low (1/3) wall not checking prevent building volumes
7 Years Ago
Subtracting 24259 (various regressions)
7 Years Ago
Import normals on half wall colliders
7 Years Ago
Building privilege distance checks use exact distance from entity bounds
7 Years Ago
Additional deploy volumes on wall and floor pieces
7 Years Ago
Updated Hapis roads to use asphalt
7 Years Ago
couple of fixes - junkyard
7 Years Ago
scene2prefab monuments
7 Years Ago
junkyard fixes
7 Years Ago
More AI behaviour work.
7 Years Ago
Updated barricade prevent building volumes to be identical to their damage volumes
7 Years Ago
Removed wall sockets from foundation steps
7 Years Ago
Quarry rocks texture cleanup
7 Years Ago
Road mesh tweaks
7 Years Ago
Switched road_asphalt material to alpha cutout
7 Years Ago
Added dithered alpha to road_a
7 Years Ago
junkyard fixes / colour tweaks
7 Years Ago
Moved road_asphalt material
7 Years Ago
Network++ Save++
7 Years Ago
Merge from main
7 Years Ago
Added env.progresstime (pauses time of day progression when false)