reporust_rebootcancel

121,245 Commits over 4,018 Days - 1.26cph!

6 Years Ago
[D11][UI][#1182] Removed post processing from player preview
6 Years Ago
[D11][Tutorial] Fix for issue #1926, crash caused by shelter campfire not being the correct variant
6 Years Ago
[D11] [Audio] Fixes voice chat
6 Years Ago
[D11] [Audio] Fixes voice chat.
6 Years Ago
Should fix NRE in ConfiscatedItems
6 Years Ago
Updated gun descriptions, added strings changing seats
6 Years Ago
Fixed RUST-295 (Pie menu icon colour invert not switching)
6 Years Ago
[D11][Tutorial] Added achievement award for finishing tutorial
6 Years Ago
[D11] Move JSON log files to server identity directory
6 Years Ago
Fix for map compression on xb1 (don't use fastmath)
6 Years Ago
[D11][Tutorial] Fix for issues #1901 and 1785, Swapped button prompts, different messages will display depending on tutorial finished, fixed tutorial UI options
6 Years Ago
[D11] Fix for pressing Start and then immediately trying to open the Inventory/Crafting menus causing overlapping UI
6 Years Ago
[D11] Updated manifest
6 Years Ago
[D11][Tutorial] Fix for "Attempting to load into Tutorial a 2nd time never finishes loading"
6 Years Ago
#1848, #1856, #1850, #1891, #1873, #1874, #1877, #1870, #1888 Yeah that's right, Daddy's home...
6 Years Ago
Merge from cave_large_sewers
6 Years Ago
6 Years Ago
Glow plane fix. Bandit S2P
6 Years Ago
[D11] [UI] items you can't craft due to workbench requirements should now also grey out in the crafting list
6 Years Ago
Jenkinsfile sync
6 Years Ago
Split dredge windows into separate game object / bandit town scene2prefab
6 Years Ago
[D11][Tutorial] Fix for issue #566, added warm coat and food to mountain loot container
6 Years Ago
[D11] DTLS PS4 plugin integrated.
6 Years Ago
[D11] Updated Building Planner description string
6 Years Ago
[D11][Tutorial] Fix for issue #1744, craftable tutorial items are now locked until their respective objectives are started
6 Years Ago
[D11][UI] [#1886] Able to swap attachments by moving attachments over (and swap invalid attachments)
6 Years Ago
[D11] Updated Corn & Pumpkin seed descriptions
6 Years Ago
[D11] Ensure active Auto Turrets can only be looted by authorised peeps. Inactive turrets can be looted by anyone.
6 Years Ago
[D11] [UI] fixed a problem where the queue nav prompt wouldn't update if the queue closed due to being empty
6 Years Ago
[D11][Tutorial] Fix for HUD parts not being hidden in tutorial
6 Years Ago
[d11] Async skinning on a define D11_ENABLE_SKINNING_OPTIMIZATIONS so it can easily be disabled.
6 Years Ago
[D11][Tutorial] Changed sorting order of tutorial canvas
6 Years Ago
6 Years Ago
[D11] Increased priority on 'Pickup' command when interacting with objects whilst holding a hammer
6 Years Ago
[D11] [UI] improved the jiggle when you need a workbench, and added a jiggle to the ingredients. fixed nav bar not disallowing craft when you don't have a workbench
6 Years Ago
Fixed RUST-296 (ServerInfo popup panel stuck on front)
6 Years Ago
Fixed RUST-297 (Workshop items not populating when first enabled)
6 Years Ago
[D11] Control adjustments for zero deadzone
6 Years Ago
[D11] [Tutorial] Wooden Fence for Tutorial.
6 Years Ago
Changed Checksum to use a fixed size pre-allocated buffer
6 Years Ago
[D11] Scrapman - extra debug logging
6 Years Ago
Culling volumes for the 3 regions. S2P Release candidate.
6 Years Ago
6 Years Ago
Remaining issues cleared.
6 Years Ago
Issues list part 1.
6 Years Ago
Reenable map compression
6 Years Ago
Delete cached maps if there is a checksum mismatch
6 Years Ago
Fixes for map compression
6 Years Ago
Lighting prefab. Scene s2p.
6 Years Ago
Last bit of lighting. Possible fix for Fusebox