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106,107 Commits over 3,806 Days - 1.16cph!

8 Years Ago
re-instated wall.frame.shopfront.metal prefabs - Drawer item exchange shopfront
8 Years Ago
properly detect player infront/behind of Vending Machine RUST-1553
8 Years Ago
boneclub fbx re-export
8 Years Ago
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8 Years Ago
q no longer closes vending machine admin panel added small light to vm screen
8 Years Ago
F1 grenade optimisation
8 Years Ago
▄▊ █▇▉█▅█ ▉▅█▇▉▍▆▇ ▅▍▍▅▅▇▆▄ ▍▌▄▉▆, ▇▉▊ ▄▉▆█ ▍▅▉▄ ▌▊▋▋▊▋ █▅
8 Years Ago
Pipe/debris/industrial fixtures asset tweaks
8 Years Ago
Bunker room prefabs
8 Years Ago
Progress
8 Years Ago
Bone club optimisation
8 Years Ago
Merge from main
8 Years Ago
Explosives do all LOS checks before destroying any entities (RUST-1546)
8 Years Ago
CraggyIsland cave updates
8 Years Ago
Ceiling light prefab fixes (RUST-1523)
8 Years Ago
Bone knife optimisation
8 Years Ago
Stone pickaxe optimisation
8 Years Ago
Hammer optimisation
8 Years Ago
Bunker prefabs
8 Years Ago
Bunker room prefabs
8 Years Ago
Fixed server compile
8 Years Ago
Added back potato mode for terrain and objects; only active when shader level equals 100 Deprecated _NORMALMAP keyword; not used Removed a few keywords in terrain related shaders
8 Years Ago
Fixed foliage shader
8 Years Ago
tweaked loot placement in MT
8 Years Ago
Bunker rooms backup
8 Years Ago
Concrete debris
8 Years Ago
Light prefabs with shadows
8 Years Ago
Industrial fixtures
8 Years Ago
Modular pipes
8 Years Ago
Modular pipes
8 Years Ago
Bunker materials
8 Years Ago
Bunker trims
8 Years Ago
Industrial fixtures greybox
8 Years Ago
Scene2Prefab
8 Years Ago
Fixed some graphics effects not actually toggling
8 Years Ago
tweaks
8 Years Ago
posish fix for the office occluder - airfield
8 Years Ago
Batch of occluders for rubble piles, shipping containers, modular brick/concrete walls, pipeline pipes + prefab setup
8 Years Ago
Door hatches use batching Door hatch movement script is client only Door hatch movement script no longer uses InvokeRepeating
8 Years Ago
LOD adjustments for broken wheel
8 Years Ago
LOD adjustments for the washing machine
8 Years Ago
LOD adjustments for large generic can
8 Years Ago
LOD adjustments for animal fat
8 Years Ago
LOD adjustments for Metal Fragments
8 Years Ago
LOD adjustments for rope
8 Years Ago
LOD adjustments for Target computer
8 Years Ago
switching overgrowth materials to nature/foliage shader
8 Years Ago
Batch of occluders for industrial structures, sphere tank, airfield office, airfield hangars, airfield perimeter walls, powerplant cooling stacks + prefab setup
8 Years Ago
CodeGen clean rebuild
8 Years Ago
Player culling is off by default, not saved, renamed to "culling.toggle" to wipe from config