reporust_rebootcancel

121,359 Commits over 4,018 Days - 1.26cph!

6 Years Ago
Backup
6 Years Ago
[D11] some more 2019.1 fixes for the SelectionState enum change.
6 Years Ago
[D11] some more 2019.1 fixes for the SelectionState enum change.
6 Years Ago
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6 Years Ago
[D11] [UI] Pie Menu titles now set to auto-size.
6 Years Ago
[D11] Reset player belt selection back to the first slot whenever sleeping, rather than on PlayerBelt initialise
6 Years Ago
Merge from bandit
6 Years Ago
Backup
6 Years Ago
[D11] [UI] Stance Enum Added.
6 Years Ago
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6 Years Ago
removing not needed displacement map
6 Years Ago
Double doors rework - Now on separate unique texture sheets skinnable asset files converted all doors textures and mats to spec workflow
6 Years Ago
Better server browser performance fix
6 Years Ago
Rolled back server browser changes as it needs a different workaround
6 Years Ago
#1478, #1806
6 Years Ago
[D11] Attempt to fix 1823
6 Years Ago
[D11] Attempt to fix 1823
6 Years Ago
[D11] Info popups with only an 'Ok' prompt to close the popup can now be closed with the 'B/Circle' button as well
6 Years Ago
[D11] [UI] Server Search now checked after server info has been retrieved so we can check against the server owners name (not just the server name).
6 Years Ago
[D11][UI] [#1819] Fix for error unloading ammo in gun
6 Years Ago
Added error message if you try to build from the build settings window
6 Years Ago
[D11] PS4 game save corruption/no space handling, XB1 multiplayer permission checking
6 Years Ago
[D11] [UI] Added support for popup slider components. Fix to filter list error index out of range when accessing button options.
6 Years Ago
Shortened smoke string, added blueprint hint for tutorial
6 Years Ago
[D11][UI][#1805] Fixed hud bar highlight. [#959] Only send 1 item to research table. Player should be no longer able to stack pumpkins should no longer stack in gear slots
6 Years Ago
Switched to legacy broadphase algorithm (test)
6 Years Ago
6 Years Ago
[D11] Fully disabled the highlight overlay on the mini player preview model - should only show on the larger one
6 Years Ago
[D11] [Tutorial] Map Update, animal pens added
6 Years Ago
[D11] [UI] Fixed compiler error.
6 Years Ago
[D11] [UI] Moved function from FindJoinGameUI to ServerInfo (didn't need to be in a separate class). Tidied up code in FindJoinGameUI in preparation for further changes to implement search by owner name.
6 Years Ago
[D11][UI] [#1753] give option removed when workbench is open. Fixed issue where lootpanel oven text was not updating when opened. Repair bench now targets you inventory when you open it
6 Years Ago
[D11] [UI] Added warning for null check failing when it shouldn't in UIChat.
6 Years Ago
[D11] [UI] Search text validation added to server search. Slight adjustments to UIChat. Removed unused text validation function from ServerTextInputButton.
6 Years Ago
[D11] Take this out not needed
6 Years Ago
Merge from d11_console_version
6 Years Ago
separate reimport option for models & anims
6 Years Ago
Additional exterior dressing.
6 Years Ago
Backup
6 Years Ago
Subtracted hair-morph-opts (not working properly)
6 Years Ago
Tweaked streaming settings + no discard mips Added building atlas textures to streaming pool
6 Years Ago
Added streaming controller to main camera and player_preview prefabs
6 Years Ago
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6 Years Ago
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6 Years Ago
Merge from texture-streaming-2 (testing)
6 Years Ago
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6 Years Ago
Optimisation for setting preprocessed prefabs' asset bundle/labels on first import
6 Years Ago
Attempt to speed up initial prefab build
6 Years Ago
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6 Years Ago
Few shader changes to get detail maps streamed properly; updated all relevant materials to match Toggled texture streaming by default in quality settings Added workaround provided by Unity to keep a fixed streaming budget Added texture.streaming boolean console var Added Texture Streaming option to graphics settings menu (experimental section); on by default