112,046 Commits over 3,928 Days - 1.19cph!
fixed item description text
Benchmark results use a truncated average instead of plain average
Rendermode benchmarks
EAC hashtool config updates
feature complete ownership functonaility (unless its broken )
fixed issue with some of the female clothing having "Madonna tits"
Rebuilt plugins, updated launcher with eac client dll
More LSO tweaks: reduced bias, now more pronounced everywhere, increased radius and exponent
LSO: Fixed decal materials not receiving LSO
LSO: Fixed state not saved to cfg (RUST-1051)
LSO: Added intensity param set to 0.9 to improve balance between darkest and lightest
LSO: Fixed height normalization error
LSO: Added max height map size (4096)
Made blueprint corner status indicators neater
Tweaks for heli / turret LOS checks with chainlink fence (RUST-1044)
▄▍▅▌▅ ▆▋ ▉▋▊▊▊ ▊█▅▊▅▄▉▊▄ ▄█ ▊▍▉▋▆▊▌▌▍▉ █▄▆▌▌▅▄▋▆▌█ (▅▍▋▉ ██▉▌█▊█▄ ▉█▌▉▉▉▌ ▍▌▊▅▅ ▇▌ ▌▆▍ ▉▍▋▅▍▉▄▌▅ ▋▆▆▍▉, ▍▄▄▋ ▇▍▉▉▅▇▍▊ █▋▊▆)
Fixed antialias not working
Removed multiple procmap benchmarks
Added barren benchmark
Added postprocess benchmarks
Disable motion vectors if motion blur disabled
Reduced high quality water mesh tessellation by ~20%
EAC hashtool missing files
Removed debug output from crafting ui
Fixed space pressing buttons after menu is closed
Fixed pie menu drawing over the top of inventory/crafting
Rock can be crafted
Fixed uncomfortable rock repeat rate
Fixed mainmenu obscuring the belt bar (!)
Fixed Drag icons sometimes not showing, made bigger
Attempt at fixing revz graphic distortion/feedback when using low quality + near draw distance (RUST-987)
fixed ownership xp distribution
working multiple owners
save/load fixes
crafted items have ownership
resource dispenser created resources have ownership based on tool/instigator
Fixed BaseMelee editor / standalone inconsistency
Attack entity repeat delay cooldown test 2 (RUST-1043)
Adding watch tower staircase models and prefabs
Disabled UI dithering until we can come up with something that isn't shit
Fixed front page news header image bugs
Should fix #harvest pumpkin tooltip
Server history scroll speed
Key bind option for craft menu
Water quality defaults to high
Tooltips for some options
Load mainmenu from scene (not scene2prefab)
Load mainmenu.serverbrowse from scene (should do this for all mainmenu subpanels tbh)
ingame menu background tweaks
Redone options screen so it doesn't look like a hairy bag of dicks
Options turns bloom off works
Option to turn motion blur off
Transparent layer tweak (RUST-842)
Additional road prefab, broken type, no pavement