reporust_rebootcancel

132,652 Commits over 4,293 Days - 1.29cph!

12 Years Ago
Cave root asset. SimpleVertexAO shader, mataerial updates.
12 Years Ago
Metas. So many.
12 Years Ago
Heightmap and spec on all the ground textures.
12 Years Ago
improved the running animation; fixed some weighting issues on the wolf; adding some new animations
12 Years Ago
Added ParticleScaler third party. Added new shader for rocks. Testing parallax with cave shaders.
12 Years Ago
Backup commit
12 Years Ago
Tried to make water less terrible. Really need to get it fogging properly.
12 Years Ago
Cliff shader update, and merge prep.
12 Years Ago
More cave updates.
12 Years Ago
Water, cliff shader and snow scene tweak
12 Years Ago
Merge from main
12 Years Ago
Scene progress
12 Years Ago
Re-added terrain generator test scene
12 Years Ago
Fixed terrain generator test scene not loading (whoops)
12 Years Ago
Tweaked terrain material UV mixing parameters
12 Years Ago
More water fuckery
12 Years Ago
Added PlayerBlueprints component Now sending list of craftable blueprints to HTML (wip)
12 Years Ago
Added triangle-shaped grass meshes to sparse-coverage areas
12 Years Ago
Menu shows blueprints Menu indicates whether you can craft blueprint
12 Years Ago
Sort by craftablility Craft on click
12 Years Ago
Phrase updates
12 Years Ago
Merge from main
12 Years Ago
Time of Day update to 2.1.0 prerelease 3
12 Years Ago
Craft notifications Craft cancelling Craft progress
12 Years Ago
Added min and max cluster size to spawn handler
12 Years Ago
Merge from main again (to keep Unity from reimporting shitloads of shaders every time I switch branch)
12 Years Ago
Renamed Version to BuildVersion due to System.Version name conflict
12 Years Ago
Add inventory notifications to the previous update Show active crafts in blueprint list
12 Years Ago
Merge from main again (version class update)
12 Years Ago
Renamed ContextMenu to ContextMenuUI (name conflict)
12 Years Ago
Merge from main again (context menu class update)
12 Years Ago
Let's give AstarPathfindingProject a try
12 Years Ago
Removed specularity from AI test scene grass
12 Years Ago
Wolf now dies Wolf drops corpse (it's just a cube atm) Player drops a corpse (a naked ragdoll that is stick to the floor) Player corpse can be looted
12 Years Ago
ContextMenuUI fix
12 Years Ago
Commiting batch 2 of re-exported anims on new rig.
12 Years Ago
updated anim controller with anim for sleeping as well as a couple of missing jump anims. Jump anims will need some love once everythings in.
12 Years Ago
Fixed item inv not stacking different items properly
12 Years Ago
Fade out water fog volume if far away from water
12 Years Ago
added some new wolf animations; tweaked the walk animations.
12 Years Ago
Scene tweaks
12 Years Ago
Tundra beach scene progress
12 Years Ago
Lots of random scene stuff.
12 Years Ago
Getting the build number from Steam doesn't actually work. Hopefully @steam_games will fix it some day and this'll work.
12 Years Ago
Steam Client -> clientside only
12 Years Ago
Can switch between players in spectate mode (jump and duck) Fixed server error when players die
12 Years Ago
Removed debug output
12 Years Ago
protocol++
12 Years Ago
Added toggle for soft particles to custom particle shader
12 Years Ago
Added missing meta files