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17,496 Commits over 1,338 Days - 0.54cph!

1 Year Ago
Add support for "Any With Support" map selection mode to map select page
1 Year Ago
Citizen/animgraph: moved facial animation to a subgraph + more cleanup
1 Year Ago
s&works -> asset.party for editor UI
1 Year Ago
Update organization creation link
1 Year Ago
Fixed up console textentry size
1 Year Ago
Fixed env_sky properties not functioning
1 Year Ago
Fix AssetBrowser not loading saved settings correctly - Fixes Facepunch/sbox-issues#2063
1 Year Ago
Fix Hammer texture replace window's asset picker shrinking and becoming unusable Asset Browser: can make new folder from AssetList
1 Year Ago
Remove duplicate precompiled header
1 Year Ago
Add new jolt files to vpc
1 Year Ago
Move rubikon/profile.h to physicslib, we don't want to be including rubikon shit in interfaces Update jolt to latest
1 Year Ago
Get this shit compiling again
1 Year Ago
Merge branch 'jolt-physics' into jolt_physics2
1 Year Ago
Remove vphys2_qem
1 Year Ago
Rename vphys2_aggregate to physicsaggregate
1 Year Ago
Remove CRnContact usage in IPhysicsShape
1 Year Ago
Merge IVPhysXWorld into IVPhysics2World, I don't see the point of having two world interfaces other than to be annoying
1 Year Ago
Don't try to delete a sound stream if it's not valid
1 Year Ago
Trim some more functions from physics world Don't link vphysics2 in face poser, I don't think it's needed
1 Year Ago
Remove unused vphys2 convars
1 Year Ago
Rename CVPhys2World to CPhysicsWorld for consistency
1 Year Ago
Remove CRnWorld usage out of physicsdebugdraw
1 Year Ago
Remove physicsdefinitions
1 Year Ago
Remove IFnPhysicsWorld
1 Year Ago
Remove IFnPhysicsSoftbody
1 Year Ago
Citizen/animgraph: big restructuring update The graph structure should be a lot clearer to read and understand now.
1 Year Ago
Enable MultiSelect on AssetList Don't try to open a context menu if we have no options, otherwise Qt will moan Implement shift click multiselect in BaseItemWidget https://files.facepunch.com/matt/1b0211b1/sbox_2u4H5Gcpcl.mp4
1 Year Ago
Maintain previously selected configuration after opening launcher properties Enable Save button after selecting a package from s&works Add launch configurations to tools dropdown Consistent with project settings menu Fix launcher losing its selection when editing the actively selected config
1 Year Ago
Remove Type dispatch functions from physics joint interface Remove IFnPhysicsBaseShape Remove some unused functions from physics body interface
1 Year Ago
office desk - lod0
1 Year Ago
Entity.networkTags should use StringComparer.OrdinalIgnoreCase when updated from network
1 Year Ago
Fix FileSystem.RebuildContentPath() skipping over addons because it was using File.Exists instead of Directory.Exists. Fixes Facepunch/sbox-issues#2085 and probably quite a bit of other stuff
1 Year Ago
Animgraph: Hide gizmos and ground plane when in viewmodel camera mode
1 Year Ago
Re-enable steam audio
1 Year Ago
Reduced fog on the avatar scene a bit, added orbit distance lerp
1 Year Ago
Set default font size for base style textentry Resolves sbox-issues#2094
1 Year Ago
Remove IFnPhysicsHullShape and IFnPhysicsMeshShape
1 Year Ago
Fix Entity.Position description
1 Year Ago
Remove IFnPhysicsJoint ugh
1 Year Ago
Fix unfinished transitions getting reset on state change
1 Year Ago
Remove CPhysicsBody Connect and Disconnect - unused
1 Year Ago
Don't access CRnBody directly in ComputeImpactStrength
1 Year Ago
Remove some direct usage of CRnBody
1 Year Ago
Remove IFnPhysicsBody
1 Year Ago
Remove IFnPhysicsContact - unused and would be nice to get rid of all these pointless wrappers anyway
1 Year Ago
Inject EnsureSufficientExecutionStack everywhere
1 Year Ago
1 Year Ago
Capture and report c# stackoverflowexception's (we can't recover from them right now, but at least we can know that they're happening)
1 Year Ago
Fixed "empty" pseudo-class being inverted
1 Year Ago
Add fish.cat_harvest unit test Fix infinite loop in AccessControl