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13,469 Commits over 1,522 Days - 0.37cph!

3 Years Ago
Revert "remove debug print" This reverts commit 418b6e393bbca16e1aa7c1cfda7145a0d33a9051. Revert "SCSS Add vh, vw, vmin, vmax" This reverts commit cc6741d52ee851d16f349a5f91dd70b2d6b76ef0.
3 Years Ago
remove debug print
3 Years Ago
security fence - adjusted cross beam to be 128 wide
3 Years Ago
Fix error shader when using skinning
3 Years Ago
SCSS Add vh, vw, vmin, vmax
3 Years Ago
BaseGamePanel: Check if Package.Config is null
3 Years Ago
SceneObject use CRenderAttributes to match Render.Set functionality ( SceneObject.SetValue now accepts int, string, Vector2, Matrix )
3 Years Ago
Obsolete Material.GetName() use Material.Name
3 Years Ago
security shutter - adjusted end sections uv
3 Years Ago
Security shutters - sizing changes, origin changes and second skin with holes in the metal Merge branch 'master' of sbox
3 Years Ago
Add info about the pivot tool in Hammer to ent_door's description Better warning message about duplicate ModelDoc nodes
3 Years Ago
Initial 'IsAtBottom' state for PreferScrollToBottom panels is true This makes it so you don't have to manually scroll console to the bottom each game session once there are enough messages to fill the console's height Scrolling below console message spam now keeps the console scroll pinned to the bottom Merge branch 'master' of sbox
3 Years Ago
Clean up AddonConfig GameService BBox functions from pool GameServices
3 Years Ago
Fixed recursion in Easing.BounceInOut
3 Years Ago
Download ignore .obj and other png material source files (normal, rough, etc.)
3 Years Ago
Decal recompiles
3 Years Ago
Fix bindings not initializing when value was default
3 Years Ago
Package ratings true/false are valid event arguments
3 Years Ago
Fix debugoverlays and toolmatsysutils shit (dodgy wireframe rendering)
3 Years Ago
Latest shaders
3 Years Ago
Fix favourites positioning Use recent game info on favourites Fixed favourites not showing a value
3 Years Ago
Hammer: Add "Export Selected" to selection context menu
3 Years Ago
Hammer: Support local space export for dmx
3 Years Ago
Calling RemoveAllDecals on world entity should remove all from world
3 Years Ago
ModelDoc: Implicitly import and convert OLD vmdl (kv3 format generic) when opening them
3 Years Ago
Whitelist IComparable
3 Years Ago
Hammer: Fixed shift dragging groups not updating new group's name in the outliner
3 Years Ago
Refine asset browser scroll Default scroll is now 1 tile high (Used to be 3 tiles), free scroll is now flat 32px instead of flat 10px. These numbers are 'per scroll wheel move' Merge branch 'master' of sbox
3 Years Ago
Favourites bar
3 Years Ago
Update shaders.yml
3 Years Ago
Fix Api URL
3 Years Ago
Fix hitbox crash when importing S1 MDLs
3 Years Ago
Favourites basics
3 Years Ago
Remove unused include from morph
3 Years Ago
Update Build-Shaders.bat
3 Years Ago
Update Build-Shaders.bat
3 Years Ago
Fix core shaders
3 Years Ago
Increase number of transformation slots
3 Years Ago
Update Build-Shaders.bat
3 Years Ago
Update shaders.yml
3 Years Ago
Update Build-Shaders.bat
3 Years Ago
Update shaders.yml
3 Years Ago
Build-Shaders.bat (builds vfxcompile too)
3 Years Ago
Update API
3 Years Ago
Recompile and fixup some shaders
3 Years Ago
bunch of texture recompiles
3 Years Ago
Update shaders.yml
3 Years Ago
Update shaders.yml
3 Years Ago
Shader build action
3 Years Ago
Try padding PerViewRuntimeFastPathLightingConstantBuffer_t so everything lines up