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20,827 Commits over 1,522 Days - 0.57cph!

7 Months Ago
Add more game tests Revert "Delete GameManager (has been replaced by Game for ages now)" This reverts commit 2f830e304e4c35781aacfe7577fb52ef02a84a7f. Add more game tests Add noblockaudio, player to default tag selection
7 Months Ago
Shadergraph: Named branch nodes are attributes
7 Months Ago
Fix loading old polygon mesh when texture origin wasn't per face
7 Months Ago
Test
7 Months Ago
Fix face texture origin not loading
7 Months Ago
Add group headers to face inspector https://files.facepunch.com/layla/1b0411b1/sbox-dev_Ve40zCM84l.mp4
7 Months Ago
Texture uv scale buttons
7 Months Ago
Rework planar mapping so each face has their own texture transform Add face align (grid, face, view) Add face uv shift (based on grid spacing)
7 Months Ago
A few more obvious ones
7 Months Ago
Remove ModelRenderer.OnPreRender, use Transform.OnTransformChanged
7 Months Ago
BufferedHashSet: Add removes from removals queue & Remove removes from additions queue
7 Months Ago
Libraries can access base addon
7 Months Ago
Launcher tweaks
7 Months Ago
Expression graphs can have signals Means they can use variables, and control flow like conditions and loops
7 Months Ago
Update first_person_arms_adjustments.vsubgrph
7 Months Ago
Rename Hardware -> SystemInfo, add ProcessorCount
7 Months Ago
VTEX_InitCreationDescFromHeader: check for nullptr
7 Months Ago
Can specify mixer, mixers process their child mixers Save mixerhandle using Name and Guid, so we can fallback if one changes Mixers can turn off specializing, distance attenuation, occlusion, air absorption Can change default mixer
7 Months Ago
Centre windows to screen/editor by default * Shift StartCentered property and logic out of Widget and into Window/BaseWindow, plus special cases fixes for splash and launcher * Prevent main editor window from attempting to centre on itself * code cleanup, improve comments * Rename SetPositionCentered -> Center
7 Months Ago
Some interp fixes
7 Months Ago
Validate shader descriptor bindings, refuse to load invalid shaders that will crash (shaders compiled with compiler bugs that were fixed)
7 Months Ago
Add brite, water, concrete dsps outside dsps More dsps
7 Months Ago
Rename SetPositionCentered -> Center
7 Months Ago
New Clothing! - Winter Coat LODs coming up next for this + any skinning adjustments.
7 Months Ago
Bindless Lightcookies (#1556) https://files.facepunch.com/sampavlovic/1b0211b1/lightcookies.png
7 Months Ago
Update shaders
7 Months Ago
Stub for shadow class, enumize lightflags
7 Months Ago
Sample lightcookies with explicit LOD since we can use this on compute as well
7 Months Ago
add cpu and ram info to Hardware, expose to api
7 Months Ago
Remove ilightcookieutils, cookieslice, etc Remove all references to lightcookiemanager, add Texture2D GetLightCookieTexture() to lightbinner Fix typos and get bindless cookeies on shader, m_lightCookie is just a standard HRenderTexture now Cookies on fog Delete lightcookies.vtex which was a fixed array that we never really used
7 Months Ago
Bindless Cubemaps (#1552)
7 Months Ago
Bindless cubemaps! Remove references to texture cube arrays Remove all CPU path for envmaps, bindings, fingerprinting, etc, should've removed 3 years ago but now we're ready for it Remove remainder of CPU-driven code for cubemaps, rename indooroutdoorlevel to just renderpriority Update shaders Sort envmaps by priority Remove now unused m_bNeedsRender Recompile terrain after rebase
7 Months Ago
ShaderGraph: Fix black region in triplanar texture nodes Facepunch/sbox-issues#5371
7 Months Ago
Cookies on fog
7 Months Ago
Fix method identities not matching for generic declaring types Fix component RPCs declared on generic types
7 Months Ago
VR: Fix render models loading improperly
7 Months Ago
Define DSP presets from c# Fix audiomixer processors not loading properly Add Sound.DspNames Move PhysicsLockControlWidget to ControlWidgets folder Add DropdownControlWidget<T> Add DspPresetHandle, editor to get dropdown
7 Months Ago
Initial commit
7 Months Ago
Just exit playmode on Game.Close in editor
7 Months Ago
Remove .vmix type
7 Months Ago
Delete GameManager (has been replaced by Game for ages now)
7 Months Ago
When copying and pasting GameObjects in the editor - use the world transform instead of the local transform ( Fixes Facepunch/sbox-issues#4514 )
7 Months Ago
Strip steamaudio reflections Remove SteamAudioScene and all that shit Reapply distance attenuation Reapply occlusion, transmission, air absorption PhysicsWorld no longer needs these horrible events Merge pull request #1557 from Facepunch/remove-steamaudio-reverb Remove steamaudio simulators
7 Months Ago
Fix polygon mesh texture offset not serializing
7 Months Ago
PhysicsWorld no longer needs these horrible events
7 Months Ago
Reapply distance attenuation Reapply occlusion, transmission, air absorption
7 Months Ago
Remove SteamAudioScene and all that shit
7 Months Ago
Only query if not empty
7 Months Ago
Strip steamaudio reflections
7 Months Ago
Fix shadergraph node drag drop, drag data needs to be full class name now