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122,296 Commits over 4,048 Days - 1.26cph!

6 Years Ago
Handling bias edit
6 Years Ago
Increased engine power
6 Years Ago
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6 Years Ago
Add another tambourine note (placeholder) Tambourine vm setup
6 Years Ago
Vehicle engine performance now degrades with health level
6 Years Ago
Another guitar deploy change Increased animation dead time on guitars and stop all input while in dead time
6 Years Ago
Added pool.prewarm convar
6 Years Ago
Don't PrefabPoolWarmup in editor
6 Years Ago
tambourine vm anims and setup
6 Years Ago
vm panflute updates
6 Years Ago
drumkit ik updates
6 Years Ago
Fixed array errors
6 Years Ago
[D11] [UI] Final sweep of localisation fixes.
6 Years Ago
skin approval
6 Years Ago
Enable WriteTypeTree
6 Years Ago
A test to bake using command buffer
6 Years Ago
Throw exception if no items loaded Don't try to pre-fill the cache
6 Years Ago
[D11] [UI] Localisation fixes in main menu and options prefabs.
6 Years Ago
[D11] + content\building - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc
6 Years Ago
[D11] [UI] Localisation Fixes in Create Server Prefab and Tutorial.
6 Years Ago
PrefabPoolWarmup preloads prefabs.preload.bundle
6 Years Ago
[D11] Fixed some incorrect weapon worldmodel sizes
6 Years Ago
[D11] + content\props - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc
6 Years Ago
[D11] + Issue 3046 - Semi-auto Pistol fixed/reverted
6 Years Ago
Put all the prefabs in prefabs.preload.bundle
6 Years Ago
[D11] [UI] Fixed localisation helper not checking inactive objects. More localisation fixes across prefabs.
6 Years Ago
[D11][UI] Improved gambling wheel win icon
6 Years Ago
Don't send login notifications to yourself Fix login notifications being sent when you die?
6 Years Ago
[D11] [UI] More localisation fixes across various prefabs/scenes.
6 Years Ago
[D11] Military_Tunnel SLOD
6 Years Ago
When bundle is preloaded, add results to object cache Show error properly if can't load a bundle Preload specifically Wait for preloading to finish in bootstrap
6 Years Ago
Translation and rotation fixed for cave models in a specific prefab. Caused by missing user data in the transition to 3ds max from unity
6 Years Ago
restructuring prefab hierarchy to fix a bug where LOD's were not loading correctly
6 Years Ago
·[D11][TRX] 6.5SKD FIX for FLZMA2
6 Years Ago
Do PrefabPoolWarmup before WorldSetup
6 Years Ago
Converted items.asset to bundle load Removed unsued classes
6 Years Ago
S2P lootpanel.recycler Phrases
6 Years Ago
[D11][TRC][PS4] {PS4} [TRC 4027] - Check Errors - TEST|4A4P4AC Compiling ssl/crypto to 6.5 sdk. Also lowered DTLS worker threads for clients ( probably doesn't even need the 4 i've given it )
6 Years Ago
merge from long_itemnames_notifications
6 Years Ago
Use a fresh steam ticket for changing notification settings Catch exceptions from websocket constructor so the server still boots if it fails
6 Years Ago
[D11] [UI] Fixed server issue with UITranslateText.
6 Years Ago
merge from PlayerPresentation
6 Years Ago
Player presentation example assets
6 Years Ago
PlaceCliffs cleanup
6 Years Ago
Enabled collision detection for greybox cliffs using decor topology
6 Years Ago
PlaceCliffs small fix
6 Years Ago
PlaceCliffs fixes and improvements
6 Years Ago
Fix for a rotation issue in caves entrance a
6 Years Ago
[D11] Launch Site SLOD + Sphere Tank SLOD