121,951 Commits over 4,048 Days - 1.26cph!
[D11] [UI] Fixed incorrect death icon on map legend.
Harvesting heli gibs no longer marks players as hostile
Harvesting heli gibs no longer marks players as hostile
[D11] [UI] Manually requests loading screen to show so we can guarantee the loading screen correctly closes and prevents the death screen from yielding infinitely waiting for it.
[D11] [UI] Manually requests loading screen to show so we can guarantee the loading screen correctly closes and prevents the death screen from yielding infinitely waiting for it.
[D11] Relaxed the time and distance checks when teleporting players back to a previous location after experiencing latency
[D11] Relaxed the time and distance checks when teleporting players back to a previous location after experiencing latency
RustToHDLitMaterialUpgrader
RustToHDLitMaterialUpgrader
Auto-fixed a bunch of materials (not perfect but gives a better foundation than creating from scratch)
Auto-fixed a bunch of materials (not perfect but gives a better foundation than creating from scratch)
Industrial Water Tower LODs rework
Industrial Water Tower LODs rework
Add and use hoverloot keybind
Add and use hoverloot keybind
[D11][UI] Changes to repair bench, workbench and repair bench loot panels. Fixed issue with inventory navigation and workbench navigation. Increased hover icon size.
[D11][UI] Changes to repair bench, workbench and repair bench loot panels. Fixed issue with inventory navigation and workbench navigation. Increased hover icon size.
[D11] Rustworks event for player telemetry tick, disabled by default and toggled on server console command.
[D11] Rustworks event for player telemetry tick, disabled by default and toggled on server console command.
Merge from Test map (new map ProceduralMapTesting)
Merge from Test map (new map ProceduralMapTesting)
Kill off a VERY slow GameObject.Find in the HDRP package
Kill off a VERY slow GameObject.Find in the HDRP package
Reduce source container loot queue timer when loot actions are cancelled (closing inventory, etc)
Reduce source container loot queue timer when loot actions are cancelled (closing inventory, etc)
[D11] Delayed Entities optimsations
[D11] Delayed Entities optimsations
Renamed to ProceduralMapTesting
Added to build scenes list
Renamed to ProceduralMapTesting
Added to build scenes list
[D11] [UI] Outpost Respawn visual adjustment.
[D11] [UI] Outpost Respawn visual adjustment.
[D11] [UI] Fixed respawn screen error.
[D11] [UI] Fixed respawn screen error.