130,612 Commits over 4,232 Days - 1.29cph!
    
    
    
        
        
            
            
            
                
                topology edits to craggy island
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] More changes to help get console working
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Added ability to disable steam via build defines
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] More changes to get console versions working - wip
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] More console changes, allows for package builds (with manual intervention for now), and loading into a level from FE.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Disabled clipping; touched shaders
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                rocking chair prefab (contains material for yoke and metal wheel) 
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                black bin, materials and lods like the others
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed impostor baking for renderers with multiple submeshes
 
                
                
                
                
                
             
         
        
            
            
            
                
                wall light (light fixtures folder) - probably will have to adjust material/texture of the glass; it looks pretty dodge in unity 
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cherry picked imposter bake fix from bandit_town
 
                
                
                
                
                
             
         
        
            
            
            
                
                something went wrong with the textures being unassigned to the rocking chair composite material 
 
                
                
                
                
                
             
         
        
            
            
            
                
                various pots, kettle, moonshine bottle and milk churn 
 
                
                
                
                
                
             
         
        
            
            
            
                
                various signs: metal, wood and tarp
 
                
                
                
                
                
             
         
        
            
            
            
                
                antirad pills fbx prefab etc
 
                
                
                
                
                
             
         
        
            
            
            
                
                Improved river to water transitions
Tweaked river hapis material foam settings
Added new Ocean water body prefab to all release scenes
Updated hapis water bodies to new system
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
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                Fixed post-merge proc and craggy scenes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Replaced dredge with prefabs
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                team creation convars tests
team ui
added 87 new threads on reddit RE the game being ruined
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked swamp water material
Tweaked swamp tree bark materials
Made swamp trees larger
 
                
                
                
                
                
             
         
        
            
            
            
                
                Dredge dressing 
Ladder triggers
Dredge lights
 
                
                
                
                
                
             
         
        
            
            
            
                
                Initial Xbox One fixes, native dlls
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Reeds models/textures/materials/impostors
 
                
                
                
                
                
             
         
        
            
            
            
                
                procmap reeds prefabs to replace temporary river prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cherry picked probex NRE fix from main
 
                
                
                
                
                
             
         
        
            
            
            
                
                river reeds popuplation tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                individual clothes prefabs. Materials and lods
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed some deprecated scripts
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Wooden cabins
Simplified coliders
Fixed wrong material on LODs