124,943 Commits over 4,171 Days - 1.25cph!

7 Months Ago
Effects: Way more normal orientation settings and some tooltips!
7 Months Ago
Fixed anim warning when switching ballista ammo
7 Months Ago
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7 Months Ago
shield sounds
7 Months Ago
Cleaned up battering ram detailed and world colliders scale
7 Months Ago
Fix NRE in Mini Crossbow UpdateArrowHeads method. Players can now rejoin servers they were locked out of
7 Months Ago
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7 Months Ago
Bolt LOD distances.
7 Months Ago
Jarryds fix for PlaySoundFirstPerson NRE
7 Months Ago
Fireball velocity calculation improvements. Increased tick rate on fireball small
7 Months Ago
Enabled repair and pickup on static ballista
7 Months Ago
All siege weapons item removed from loot pools
7 Months Ago
Battering ram head removed from lootpool
7 Months Ago
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7 Months Ago
Fixed BaseVehicle.PenetrationResistance NRE
7 Months Ago
Fixed some annoying bugs still left in the new effects code
7 Months Ago
Implemented new rock models for the catapult scattershot
7 Months Ago
Tactical Gloves v4 rig
7 Months Ago
Missing files
7 Months Ago
Fixed scale issues on siege tower
7 Months Ago
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7 Months Ago
Reset ground floor siege tower to be scale (1,1,1) - should stop projectiles getting scale warped on ground floor
7 Months Ago
Mini Crossbow second attempt at NRE fix
7 Months Ago
Fire sound loop on the idle ballista incendiary bolt.
7 Months Ago
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7 Months Ago
medieval large wood box initial model, material, prefab setup, spawnable. Needs lods, gibs, texture size reduction, icon, steam item, art pass
7 Months Ago
Updated static ballista incendiary bolt wm Updated bolts impact sound
7 Months Ago
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7 Months Ago
Pitchfork impact
7 Months Ago
Piercer impacts
7 Months Ago
Disabled incendiary bolt enabled by default on the ballistagun prefab
7 Months Ago
Fixed hammerhead
7 Months Ago
ItemModProjectileSpawn now uses the spreadVelocityMin and spreadVelocityMax settings when spawning entities instead of the hardcoded 1 and 3 values Set all the prefabs using this to spreadVelocityMin 1 and spreadVelocityMax 3 (fire and explosive ammo)
7 Months Ago
Cleanup. Hammerhead impact assignment.
7 Months Ago
LOD fixes.
7 Months Ago
Iterated on flame arrow
7 Months Ago
Revert fireball_small. Stationary check is needed.
7 Months Ago
cookingv2 -> bees
7 Months Ago
Setup mini crossbow root object
7 Months Ago
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7 Months Ago
Fixed a potential NRE in AttemptMount when playing in CLIENT SERVER
7 Months Ago
Bypass stationary system (particles only) on small fireballs
7 Months Ago
Effects: Correctly inverse transform point should we hit an entity
7 Months Ago
Fixed ballista bolt world model colliders
7 Months Ago
Merge from bowturret
7 Months Ago
Merge from primitive (few merge conflicts in this one)
7 Months Ago
Rearranging to hopefully get a better merge diff
7 Months Ago
Delay damage and impact effect on BaseProjectile.ServerUse by projectile travel time if it's more than 200ms
7 Months Ago
Zeroed the offset & hid the debug gizmos.
7 Months Ago
Various polish