200,680 Commits over 4,171 Days - 2.00cph!

6 Years Ago
Merge from unity_2019.1.0 (now actually 2019.1.1)
6 Years Ago
excavator cover dressing pass backup
6 Years Ago
[D11] DTLS optimised out some logging allocs when not needed.
6 Years Ago
Nearby player code cleanup
6 Years Ago
Have NPCs give up waiting for the player to interact with them after a while, so idle players don't collect a big group eventually
6 Years Ago
Get speech bubbles to appear in front of character labels consistently
6 Years Ago
Speech bubbles for NPCs
6 Years Ago
Fixed a crash issue with weapon_striderbuster
6 Years Ago
Show notification when selling stuff to NPCs
6 Years Ago
These too.
6 Years Ago
6 Years Ago
Missing file
6 Years Ago
Merge from Working to my branch
6 Years Ago
Add a custom pass so we can do our own vignette
6 Years Ago
Don't allow health damage before init. Attempted fix for "ghost cops". Also making sure base HP is at least 1.
6 Years Ago
Nibble Nibble
6 Years Ago
[D11] Making sure everything is checked in
6 Years Ago
Don't need these stored in 4k. Scene backup.
6 Years Ago
Spas tweak. SMG fix.
6 Years Ago
SMG/waterpipe/sickle tweaks.
6 Years Ago
▉▄▆██▅▅ ▅█▇█▉▅▆▆ ▄▄▄▉█▅█ ▍▋▋ ▅▉-▍▅▅ ▉▋▆▍▆ ▇▌▇▇▆▉
6 Years Ago
6 Years Ago
Merge from main
6 Years Ago
Cherrypicked a single file from 2015. Easy because Plastic is better than Git.
6 Years Ago
Rendered all the map images again in case they had a bit of motion blur on them
6 Years Ago
Skin bundle update
6 Years Ago
[D11] Checking in... code seems to be trashing memory somehow.
6 Years Ago
Merge charger fixes
6 Years Ago
Progress
6 Years Ago
meta files
6 Years Ago
[D11][Tutorial] merge with latest #35060
6 Years Ago
▇▉▌▍ ▄▋▋▅▍▍▊▅ ▍▍▌ `▉▍▉▆▌▉█-▍▊-▉▇▅█▋▉▄-▊█▊▄▌-▍▅▆█▇▌` ▍▆▄▇ ▊▄ ▍▋▇▅ ▋▍ ▊▌▉▆ ▇▊▉▇▇█▌▍ ▊▆▍▄▊▌▇▋ ▉▊▉▊▉ ▆▋ ▅▉▄▅▍
6 Years Ago
Skin update
6 Years Ago
Fix charger pushing units across gaps
6 Years Ago
[d11][Audio] Fix for Bradley APC streaming error warnings
6 Years Ago
Fixed rogue unknown component in tree system, updated manifest
6 Years Ago
[D11] Fix for config B swap
6 Years Ago
[D11] Revert J's changes
6 Years Ago
[D11] Revert Jordans Change
6 Years Ago
[D11][Tutorial] Locked HUD scaling in tutorial, scaled up vitals
6 Years Ago
[D11] Enable Win64 client builds for Greg
6 Years Ago
[D11][Tutorial] Renamed display name for complete objective task tutorial action
6 Years Ago
[D11] Standalone win64 client D11 build - jenkins changes
6 Years Ago
[D11][Tutorial] Item stacking full check now done after stackable amount check
6 Years Ago
[D11][Tutorial] Fixes for issues #1970, #1681, changed tutorial event kill action to only single use and added fuel container check for issue #1116
6 Years Ago
[d11] Async skinning. Broke, reverted back to sync skinning to keep things going.
6 Years Ago
[D11] [UI] Removed auto-sizing from hint text. Fixed hint translation for Audio Mix going off screen.
6 Years Ago
[D11][UI] [#2021] Weapon attachment slots should display correctly
6 Years Ago
Grabber attack range stops at the unit it would grab