200,016 Commits over 4,140 Days - 2.01cph!
[D11][UI] HUD visibility option
Oil Filter silencer model and texture update
[D11] [UI] Setting up in-game options prefab for server stats hookup.
[D11][Tutorial] change in tutorial objective language string prefix
[D11] [UI] replaced the loading icon with the new saving icon in places where we're loading
Fixed incorrect message on gang buildings in Cyka Blyat mode. Ended up fixing up a whole bunch of out-of-date unit purchase code, since things are pretty different now with how doors/locks/buying works. Updated gangs to use the new unit purchase system as well, in case we ever bring them back. Removed some unused code.
Changed 'Playtime' to 'Play Time' and corrected torch button prompt.
Merge in the latest from Main
Remove Budbox and Metho-o-matic
Fix server NRE when NPCs are trying to use corp locks
▆▇▌▊▇▉ █▊▍▍▊▌▌ ▊▉▋▉▄▋▉▇ ▋▉ ▌▋▆▍
▋▄▅█▌ ▊▄▅▌▉▍▄▅▄▌ ▅▅█▊▆▆ ▉▇▉▊▊▄ █▌ ▍▇▉▊▌▌▌▋
▋▉▋▄▍▌▅ ▅▊ ▋██▋▄█▌▇▆ ▊█▍▄▄▌ █▇▇ ▆▇▇▊▄ ▌▋▅▋ ▄▄▆▌▊
[D11] [UI] Removed map preview and adjusted grid on server stats page. Removed rogue event system in sleeping page.
Updated TTT
Updated ENT:BeingLookedAtByLocalPlayer() yet again
[D11][Tutorial] merge from console #
33726
[D11][Tutorial] Fixed an issue where the HUD is not visible when enabling through tutorial action
Added ENT.MaxWorldTipDistance and improved implementation of ENT:BeingLookedAtByLocalPlayer (Community contrib)
Added PathFollower.PriorSegment
Added PathFollower.NextSegment
[D11] [UI] Fixed define issues.
Added DNumberWang.Set/GetInterval (Community Contrib)
[D11] Disabled almost all of the camera effects for testing - and added a quick define fix
[D11][Tutorial] Removed temp gameobjects from reactivetarget_deployed
▍▅▇▆▉▍ < > ▌▄ ▊▍▍█▋▇ ▄▌▌▇ ▋▄▋▆ ▊▊ ▇▋▌▇
[D11][Audio] Adds Boost, Crunch, Night mixer modes
Adds AudioMix functionailty
[D11] [UI] Server Favouriting now saves and correctly displays favourite icon when selecting favourite servers from list. Updated Rust Credits.
[D11] Including new image assets forgotten from my last checkin. Some new font assets and a small tool for calculating the required unicode character sequence of a given text file
[D11] [UI] Added press start UI Background
[D11] Cleaned up changes to player model. Removed pubic hair
[D11] Cherry Picked
30550 and
30536. Enabled player underwear
▋▅▇▄▄ ▅▇ ▄█▇▉▊ ▍▅▄▊▊▅█▅▇ ▋▍▅▇▇ ▆▅▋█▅▍▍▋█▍ ▆█▄▍█▄▌▍█▆ ▊▅█ █▊▇▋▋▇▍▆▆▊ ▊▍ ▅▇▍▅▉▋▅▋▄▇ ▅▅▉▋▇▌▍▊▅▊ ▅▋▇▌▋▅▅▇█▊▄▋ (▇▄▆▋▍▋ ▍▉██▇▄█▆▆▍ ▄▅▆▉ ▉▍▌▇▄▅ ▇▇▉▌▆▇▇█)
Update US Eng to match UK Eng file
[D11][Tutorial] Craftable items for tutorial are now set in the item def
Removed strings for objects we don't use (explosives, pump jacks).
[D11] Fix broken translation files
[D11][Tutorial] Tutorial hint messages appear on death again, restricted respawn options for tutorial