193,943 Commits over 4,079 Days - 1.98cph!

7 Years Ago
Log a warning in debug builds when clients get rate limited so we can see why
7 Years Ago
update crowd to react on unit target
7 Years Ago
[D11] Try some radical changes, take out defines and try Refreshing AssetDb
7 Years Ago
updated crowd face anim stuff/shader/texture
7 Years Ago
fixed ball_launcher trigger effect not firing (added animation event on trigger anim)
7 Years Ago
added ball_launch object and set up ball launch in script, wip trying to get effect to trigger
7 Years Ago
merge
7 Years Ago
Hacky fix for criminal component ordering...
7 Years Ago
added ball launcher trophy, updated customisation DB, set up prefabs, added wip effects
7 Years Ago
[D11] Fix for object use commands being possible with certain UI open, and prevent multiple inputs when holding a button on the keycode entry UI
7 Years Ago
tutorial text tweaks
7 Years Ago
placeholder action text on CP block
7 Years Ago
[D11] test - seems like changing scripting defines in quick succession to different values can cause indeterminate results from building.
7 Years Ago
more cp block setup
7 Years Ago
removed batching scripts from props on style2
7 Years Ago
CP block cleanup/removal
7 Years Ago
Library reimport and a few small fixes
7 Years Ago
Fixed lerp of server objects shortly after spawn (SAM, dropped items, ...)
7 Years Ago
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7 Years Ago
Disable shadows for bottom level tile sides.
7 Years Ago
Tweaks to AI at the cargo ship.
7 Years Ago
Merge
7 Years Ago
Fix double PlayerComponent Init call (AddComponent calls it already)
7 Years Ago
Some building unit owner stuff. No complete
7 Years Ago
[D11] Remove an old test scene from Build.cs & show loading screen instantly on any connection attempt from Main Menu
7 Years Ago
Fix build errors
7 Years Ago
sam site gibs
7 Years Ago
Unsaved
7 Years Ago
Merge IPlayer branch into Main. It's not finished, but it'll run.
7 Years Ago
Fixed intermittent impostor indirect lighting on standalone macOS/Metal builds
7 Years Ago
Final
7 Years Ago
Inspector & assets
7 Years Ago
Fixed occlusion culling on standalone macOS/Metal builds
7 Years Ago
Backup
7 Years Ago
velocity getters for ch47
7 Years Ago
sam site fixes
7 Years Ago
Move local character static getters from WiseguysUser into PCWorldEntityUser
7 Years Ago
compile fix
7 Years Ago
Added button in Facts debug to trigger an evaluation
7 Years Ago
merge from fixes branch
7 Years Ago
update light layer
7 Years Ago
sam work manifest
7 Years Ago
Fixed fast/underwater blur on Metal
7 Years Ago
Write the correct interaction plan list in BuildingRequirements fact
7 Years Ago
mfm
7 Years Ago
Added GetEntities sample method to EntityGrid, update usage in fact providers and senses tick WIP draft of machine requirements fact
7 Years Ago
wip update space map lighting
7 Years Ago
[D11][Tutorial] Few missing local server defines, enable loading scene again ,stops the double scene loading
7 Years Ago
sam site progress
7 Years Ago
mfm