193,440 Commits over 4,079 Days - 1.98cph!

8 Years Ago
8 Years Ago
scene stuff
8 Years Ago
Merge from hapis5
8 Years Ago
Merge from hapis5
8 Years Ago
Rocket factory / scene/lod/colider fixes
8 Years Ago
Subtracting 21367 (should've gone to save146)
8 Years Ago
Subtracting 21367 (should've gone to save146)
8 Years Ago
Sleep fix
8 Years Ago
Full surface of small and medium cave rooms now buildable for players (no surface restriction). Large room remains unchanged
8 Years Ago
Agent+Behaviour.TickBehaviour and Effects.Tick both return early when TimeManger.ProgressTime is false
8 Years Ago
Removed a bullshit 0.33 reflection multiplier from MainCamera (set on sky dome)
8 Years Ago
Cleaning up some Zones/World refactoring and potential Zone.Load NRE fix
8 Years Ago
Fixed GameManager not invoking OnGameReady in DoStartNewSession
8 Years Ago
Added base gang classes.
8 Years Ago
Merge from hapis5
8 Years Ago
Merge from hapis5
8 Years Ago
pre-merge
8 Years Ago
Updated StagPoint HTN Planner to a version I got from the developer. Tweaked it's code to work to my benefit / not bug out. Migrated my code from RC1 to latest version. Feels a bit too unstable to use in production yet. Learned a lot from it though.
8 Years Ago
crowd forced to jump 1 million times forced full attendance crowd
8 Years Ago
Rocket factory ground
8 Years Ago
Rocket factory exterior LOD/COL
8 Years Ago
disabled ui canvas
8 Years Ago
8 Years Ago
Updated to 5.6.1 Updated SF 1.37
8 Years Ago
scene stuff proper terrain4.asset
8 Years Ago
Silo occluder is on correct layer now Fixed jumping distance on jmp puzzle launchpad Fixed office building ladder angle Fixed gaps between doors & doorframes, geometry gaps Planter material fix Missing rods collision on giant floodlights Splat painting pass
8 Years Ago
Added Pine Tree Fellable, testbox_tree_cutting scene
8 Years Ago
"Armour" test: removed block, now 100% hit chance, but attacks have the following dmg reduction: Front = 2, sides = 1, back = 0.
8 Years Ago
Grabber pull no longer does dmg to friendly units again
8 Years Ago
Merging in the latest from Main into my server performance branch
8 Years Ago
Big editor/inspector performance improvements
8 Years Ago
Now picking up rabbits works for some reason
8 Years Ago
rabbits should be carryable now
8 Years Ago
Cleaning up how UI modal state Fixed game not running from test scenes
8 Years Ago
Session/GameState cleanup
8 Years Ago
Control points now have 30 pts each instead of 50
8 Years Ago
More cleanup Renamed Before static to Game Current Session held by Game, not GameManager
8 Years Ago
Various Session related cleanup, summaries
8 Years Ago
CHROMIUM = 0
8 Years Ago
Merge from /main
8 Years Ago
Coroutine some things
8 Years Ago
Moved some Zone+Biome seasonal stuff to LoadBiome where it should be Potential Zone.LoadWeather NRE fix
8 Years Ago
Moved GetAttachmentPointOffset from BaseEntity to Attachable Comments & summaries for some bits
8 Years Ago
Fixed EntityEx.IsInView NRE
8 Years Ago
Reports window tweak
8 Years Ago
_stat is broken on Windows XP, use GetFileAttributesEx :'(
8 Years Ago
8 Years Ago
Cherries
8 Years Ago
Cherries
8 Years Ago
TribeStartArea stripped down, now simply defines a radius around itself for spawning Various scene cleanup, navmesh rebakes