194,712 Commits over 4,079 Days - 1.99cph!
Fixed GPV fallbacks, adding DecisionMaker.FindBestGoalPlanFallback and making some ugly code
Interaction positions for sleeping on CampfireSpit
Some entity debug logging fuckery
Improvements to the crafting/building modal
Item commands button doesnt show unless there are commands available
Fixed TargetFilterSettings DSE params not being flagged as having access to a target through their DecisionContext
PauseBlurEffect also reduces gamma and gain via colorgrading/tonemapper
Added CorpseCondition.IsCooked
Human/Food/Cooking/Take Cooked Corpse from From now works, also added Drop Cooked Corpse goal plan
Sleep related tweaks.
Campfire with spit now has sitting and sleeping innteractions.
Time debug now shows both times
Decision's constructor really doesn't need to call Clear
Added updated controls display to MenuUI
Fixed tribe tracker UI widget causing some elements to flash in the middle of the screen on init
Audiko mixer tweaks
Player time controls only work in GameState.Game
TribeCreate UI sounds
updated prefabs with collision and tint masks
workshop: setting override tag and render queue when switching between opaque and cutout
Added bollard and fuel tank blockouts
Fixed grass color, properly this time, probably
Nuked old GoTo interaction
Updated hand axe knife
Fixed NRE when switching items
Held corpses can no longer be skinned
Fixed StackOverflow TribeTrackerWidget when the player tribe is empty (rare because it's only empty in special test scenes)
Mostly handling death properly now. Still needs testing out...
Added trails to truck
Update scene
OSX FacepunchSteamworksAPI fixes
Merge from main
Network++
Automated Linux DS Build #452
Updated all CSProj pre and post build tasks to MSBuild syntax (platform agnostic)
Automated Windows Build #452
Fixed title unsetting
Randomize gender/skin/race
Show title, author, voting when viewing skin
Fixed error if item not downloaded right
Fixed missing sky
Automated Linux Build #452
Fixed a crash related to rope rendering
seperated flameturret base from the top; top can now rotate!
Fix for water no longer visible after relogging from flooded cave/monument (RUST-1360)
Paged item list on workshop menu