125,573 Commits over 4,171 Days - 1.25cph!

7 Years Ago
Proplights into shared content bundle.
7 Years Ago
mfm
7 Years Ago
Various fixes.
7 Years Ago
Add LODGroup components in prefab preprocess, exclude SkinnedMultiMesh and DeferredMeshDecal
7 Years Ago
Added prefabs and rust.ai/agents to streamed texture pool (~1.6GB)
7 Years Ago
[D11] Fix for trying to aim with a broken gun, and testing out new settings for Assault Rifle recoil
7 Years Ago
[d11] Outpost defenses crash the game. Stop firing at players in GodMode, it OOMS and tanks the FPS.
7 Years Ago
Fix for server build not copying the asset bundle
7 Years Ago
Don't destroy MaterialSetup on pooled world objects
7 Years Ago
[D11][TUTORIAL] Expose tutorialData to inspector to allow reassignment
7 Years Ago
Use roslyn compiler on xb1
7 Years Ago
Rosyln compiler xb1 fixes
7 Years Ago
added LOD fade test and removed old compute shader stuff (for now)
7 Years Ago
enable instancing on materials
7 Years Ago
Added jobs and burst packages
7 Years Ago
[D11] [UI] fixed a problem where you could activate the blur when you shouldn't be able to after backing out of the inventory with the large player preview open
7 Years Ago
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7 Years Ago
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7 Years Ago
Subtracting 32165
7 Years Ago
Top deck
7 Years Ago
Fix for instance colours. Turns out you need to convert the colours to linear to be able to pass them as a vector array.
7 Years Ago
Proper fix for 32170 Replaced wake disturbance in RHIB and Rowboat again
7 Years Ago
Added content/building+nature+player+structures+vehicles+workshop to streamed pool (~1GB)
7 Years Ago
Fixed water interaction sometimes not rendered in-editor
7 Years Ago
[D11] Clamp the correct value for the upper limit on camera movement speed, and fixed applying to the multiplier value
7 Years Ago
[D11] [Tutorial] Deleted temp nav mesh.
7 Years Ago
[D11] [Tutorial] Updates to Tutorial Map, changed contents of crates.
7 Years Ago
[D11] [UI] define fix
7 Years Ago
Added CCD helper collider to rowboat
7 Years Ago
[D11] Fix for mace not throwing correctly
7 Years Ago
[D11] [UI] accidentally submitted the options with a scale of 0
7 Years Ago
[D11] [UI] separated the bottom info bar and the server admin screen into prefabs, and made a start on separating the button options into prefabs
7 Years Ago
Backup
7 Years Ago
Plugged wave system into new buoyancy fast path Plugged wave system into dive site marker Tweaked wave normal blending to make them more pronounced Toned down ocean refraction a notch
7 Years Ago
[D11] DTLS plugin Unity testbed.
7 Years Ago
[d11][Audio] Updated optimized reverb on cave child components.
7 Years Ago
[D11] DTLS plugin native fixes to allow re-running in the Unity Editor.
7 Years Ago
[D11] Latest PlayFab SDK 190205
7 Years Ago
[D11] [UI] Removed and disabled unused UI elements in research table lootpanel
7 Years Ago
Build tweaks
7 Years Ago
Build fixes
7 Years Ago
[D11][UI] Added add scrap action to research table lootpanel
7 Years Ago
[D11] Disable sprint/auto-sprint when certain UI screens/panels are open
7 Years Ago
Merge from main
7 Years Ago
Build fixes
7 Years Ago
[D11] Stop showing unnecessary decimal points on Options sliders that don't use them & aim speed multiplier back to using MoveTowards
7 Years Ago
Boats use continuous collision detection Minicopter no longer has rigidbody on the client
7 Years Ago
[D11] Turn on Platform Friends stuff on boot
7 Years Ago
[D11][UI] Additional Research Table lootpanel changes
7 Years Ago
[D11] Adding a missing translation string for Licking candy