223,979 Commits over 3,684 Days - 2.53cph!

7 Years Ago
Hair option tooltips are no longer zero-indexed
7 Years Ago
Simplify IVehicleUser
7 Years Ago
Run bot movement server side
7 Years Ago
Prefab fixes.
7 Years Ago
Basic fix for any calls to IsHumanOwner while NetworkUser is null.
7 Years Ago
Fix bot input
7 Years Ago
Proper graveyard prefabs.
7 Years Ago
Make bots run forward to test footstep sounds
7 Years Ago
Enabled sound attenuation by default. Add PlaySound2D binding. Attenuate non local footsteps. Broadcast player jump sounds.
7 Years Ago
Changing selected tribe member in tribe creation UI now closes the open toggle group Fixed delegates not being cleared on tribe create buttons and causing hover states being processed for multiple units at a time
7 Years Ago
When not looting a container, right-click in inventory switched items between main inventory and belt (if there's room).
7 Years Ago
Replaced using EventTrigger for buttons sounds with a new ButtonSound component EventTrigger consumes all ui events, so it blocks scroll views working (explains bad scrolling on craft+build screens)
7 Years Ago
Added a Clear Blackboard Desire ability and hooked it up to the Clear Desire goal plan (should stop empty goal plan messages, pretty sure this is what this goal plan was meant to do)
7 Years Ago
Fixed in-progress building upgrades not loading successfully
7 Years Ago
Added fake indirect reflection shadowing for pixels receiving primary light shadow
7 Years Ago
Only upload master branch to Steam, slackSend build errors Merge branch 'master' of github.com:Facepunch/SandboxGame
7 Years Ago
Made bouncy balls bouncier
7 Years Ago
Revert "Parallelize client/server build" This reverts commit 87751bbad75abb35b84e0963697710082e1e6841.
7 Years Ago
Parallelize client/server build
7 Years Ago
Fixed hitch when opening radial menu Camera module FOV changes Reduced rock smash time Post tweaks
7 Years Ago
Better random color gen
7 Years Ago
Fix Random.Double
7 Years Ago
Nuked deprecated cginc
7 Years Ago
Fixed rust/std terrain blend shader black detail occlusion
7 Years Ago
Material sprite rendering
7 Years Ago
added railway bridge prefab segments and fixed materials
7 Years Ago
Added IsAttachedTo and GetParentOfType to BaseEntity. Fixed #88, Fixed #87, Fixed #81.
7 Years Ago
removed hold to move for now
7 Years Ago
Prefabs
7 Years Ago
Missing
7 Years Ago
various wip
7 Years Ago
Added terrain material reference mini-islands to TestLevel
7 Years Ago
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7 Years Ago
Proper fix for 21895
7 Years Ago
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7 Years Ago
Changed terrain atlas generator to support spec+smooth in the same texture instead of separate Rebuilt terrain albedo and normal atlas + compressed externally to force maximum number of mips Added Petur's adjusted and fixed terrain splat textures + reference materials Renamed all terrain splat textures as _albedo, _normal, _specular and _height for consistency Set all terrain4 material specularity and smoothness params to 1.0 + now default Fixed terrain layer shader outputting incorrect specular values (gamma issue) Nuked unused splats
7 Years Ago
Graveyard asset processing & cleanup wip
7 Years Ago
Made lift shafts wider
7 Years Ago
Fixed lift shaft collider
7 Years Ago
Added blockers to the rocket factory to prevent getting stuck
7 Years Ago
Fixed lift shafts in the rocket factory / reenabled lifts / created additional exits for warehouses / fixed computer cabinet rotations
7 Years Ago
Dungeon test LOD error fixes.
7 Years Ago
Proper prefabs
7 Years Ago
Cleanup C# projects
7 Years Ago
TTT: add comments
7 Years Ago
Updated TTT to the latest version
7 Years Ago
TTT: Fix many prediction issues (BREAKING CHANGES) (#1387) Fixes and improvements to prediction of movement, ironsights, shots, etc. * Player:SetSpeed() is removed, use TTTPlayerSpeedModifier hook instead * TTTPlayerSpeed server hook removed * TTTPlayerSpeedModifier hook added, works the same as TTTPlayerSpeed did but *must* be hooked on both client and server * SWEPs that use Think must now call their BaseClass.Think(self) for iron sights to work properly
7 Years Ago
More optimizations. Prefab prep.
7 Years Ago
Optimizations
7 Years Ago
Broadcast ball impact sound