201,936 Commits over 4,171 Days - 2.02cph!

7 Years Ago
Oilrig progress backup loot spawns - final dressing for exterior of rig gap and bug fixes, etc.
7 Years Ago
[D11] [UI] Fixed indexing and JSON structure for children within UI hierarchy.
7 Years Ago
Cherrypicking
7 Years Ago
Possible fix for deployables automatically getting placed.
7 Years Ago
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7 Years Ago
Character input bust flag set correctly on server. Stops shop and possibly door spam errors.
7 Years Ago
[D11] Fix for attempting to save while another save operation is in progress (PS4) - reduce log output while saving
7 Years Ago
[D11] [UI] Starting to rework the compilation and parse logic for the UI Markup classes to fit a new structure.
7 Years Ago
Merge from main
7 Years Ago
Updated interaction disturbance foam Stated unifying global water foam into interaction system (large-scale waves, shore, etc)
7 Years Ago
[D11][TUTORIAL] Added lookat action to cargo supply drop
7 Years Ago
Supressing warnings about missing ascii characters in TMP
7 Years Ago
Fixed issue where sleeping bag references were persisting on the client.
7 Years Ago
Removed shadow casting from all view models that had them.
7 Years Ago
Increased door health from 50 to 400
7 Years Ago
EAC SDK update
7 Years Ago
[D11] [UI] Cleaning up markup compiler and parser code. Adjusted settings on community hub screen.
7 Years Ago
[D11] [UI] added the connected players screen in the in game pause menu
7 Years Ago
[D11] Server debug commands to ignore certain hidden population types suspected in memory leak.
7 Years Ago
Adjust scroll view scroll sentisivity. "1" is super slow.
7 Years Ago
Edit wanted cooldown times again
7 Years Ago
Reduce wanted level cooldown time. If you evaded the cops, you evaded the cops. Well done. Waiting ages is boring.
7 Years Ago
Fix unit position calculation
7 Years Ago
Revert map icon changes
7 Years Ago
Not all working, but setting up to show icons for multi-unit buildings
7 Years Ago
WIP
7 Years Ago
Show units owned by other users on the map. Not handling buildings with multiple units yet.
7 Years Ago
Give testmap_smaller a large lot
7 Years Ago
WIP
7 Years Ago
Strober spinner fx/anims.
7 Years Ago
mfm
7 Years Ago
WIP
7 Years Ago
Added offset-emission-only toggle to rust/std and rust/std(spec) shaders
7 Years Ago
Backup
7 Years Ago
.
7 Years Ago
New disturbance foam (wip)
7 Years Ago
WIP
7 Years Ago
Fixed wheelie bin loot missing prefab. Doors close after 60 seconds. Fixed sleeping bag bug
7 Years Ago
RF work
7 Years Ago
Radtown light prefabs v2 Hobobarrel shimmer disabled for now.
7 Years Ago
Fixed profiler mismatch in RelationshipManager.FindByID
7 Years Ago
few small tweaks.
7 Years Ago
Detonator, materials, lods and prefab, view model + world model variation
7 Years Ago
[D11] [UI] localisation in preparation for the connected players screen
7 Years Ago
autoturret perf fix
7 Years Ago
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7 Years Ago
merge from main
7 Years Ago
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7 Years Ago
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7 Years Ago
AI CurrentPath NRE fix