198,763 Commits over 4,140 Days - 2.00cph!
Automated Linux Build #495
Added readback support for compute buffers; renamed to more generic BufferReadback; updated API
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Fixed remaining buffer readback issues in native code; updated dll
Updated compute code to use multiple threads and output a predictable per-byte value
Added missing GL.IssuePluginEvent
Fixed compilation errors in DepthWriteToRT shader
Added native Renderer plugin with readback code
Added native interop classes
Updated compute test to use fast native readback
Updated project to Unity 5.5.0f2
high perf texture readback (wip)
Added culling volumes to medium caves
Added culling volumes to small caves
Added custom inspector for setting up culling volumes
Automated Linux DS Build #494
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Can view workshop items by type
Automated Windows Build #494
Automated Linux DS Build #493
Automated Windows Build #493
Automated Linux Build #493
* Added cl_downloadfilter noworkshop - disables only all of the workshop downloads.
Fixed missing item in the editor builder loading
Changed view model prefab references to GameObjectRef
View models are instantiated via the game manager
View models log an error when shit is fucked
Webrcon reply with error on running missing command