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9 Years Ago
Automated Windows Build #410
9 Years Ago
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9 Years Ago
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9 Years Ago
Fixed bonuses not showing correctly in the AI debugger
9 Years Ago
stone stuff
9 Years Ago
BehaviourChainSelectorParameters cleanup
9 Years Ago
Couple of minor renames in Agent, UDM, GPVSlot and BC
9 Years Ago
Network++
9 Years Ago
Full clothing and armor balancing pass (15% more body damage when fully geared)
9 Years Ago
stone sfx switcheroos
9 Years Ago
Weather types have min/max temperature levels
9 Years Ago
Fixed being unable to bandage other players (RUST-1193)
9 Years Ago
latest
9 Years Ago
Attempting a revive delays the wound-inflicted death if imminent (never dies while revive in progress or immediately after)
9 Years Ago
Move
9 Years Ago
Bandage and syringe no longer revive players Large medkit reduces bleeding by 100
9 Years Ago
- SC card outcomes/stat mods
9 Years Ago
Backup
9 Years Ago
baseline
9 Years Ago
updated loot tables to contain a lot less garbage can find all types of bullets in groups of 8-20 can find flamethrower w/ammo, custom smg w/ammo, multiple grenades decent armor maybe even a sentry
9 Years Ago
Various.
9 Years Ago
lowered cost of double barrel shotgun
9 Years Ago
fixed the bug where admin fly mode would constantly replay the jump animation
9 Years Ago
removed buggy shotgun worldmodel protocol++ to make sure
9 Years Ago
Save
9 Years Ago
smartobject_test save
9 Years Ago
phrases fixed shotgun disconnect error
9 Years Ago
Fixed BehaviourChain Selectors not properly creating their DSEs at runtime, resulting in a myriad of completely batshit stupid behaviour \o/ Fixed Player commands clearing a Unit's Player instigated & fulfilled Desires, now only clears unfulfilled Desires Lots of Human AI Module weight changes
9 Years Ago
updated manifest
9 Years Ago
GroupDesireConsiderationSettings divide by 0
9 Years Ago
Black /red IM gradient
9 Years Ago
Tweaks.
9 Years Ago
made the double barrel shotgun use the pipe shotgun's distant fire sound
9 Years Ago
Test
9 Years Ago
Fiddled around with grass filter for grass map
9 Years Ago
Let's try this...
9 Years Ago
Fixed debug window error
9 Years Ago
double barrel cost adjustment
9 Years Ago
autoturret health and armor increased autoturret damage output increased by 50%
9 Years Ago
fixed a bunch of errors with the double barrel shotgun ( purple sparks / dryfire missing / some trigger warnings )
9 Years Ago
Fixed frozen wind anims. Exposure tweaks. Flowers don't self illuminate like LEDs when backlight.
9 Years Ago
tree and small tree lod changes
9 Years Ago
added double barrel shotgun @ level 15 waterpipe lvl reduced to 13 protocol++
9 Years Ago
compile fix protocol++
9 Years Ago
Interaction menu revive takes 6 seconds to complete Can no longer move while reviving
9 Years Ago
lowered craft cost of barricades spike trap available at level 5 wood barricade available at level 8, woodwire 12, metal 14 ladder available at level 10
9 Years Ago
Interaction menu revive takes 3 seconds to complete (WIP)
9 Years Ago
DebugToolsObject moved to editor folder
9 Years Ago
fixed jumping animation not playing when player repeatedly jumps in rapid succession
9 Years Ago
double barrel shotgun worldmodel / viewmodel / entity prefabs all setup