225,862 Commits over 3,714 Days - 2.53cph!

7 Years Ago
some clean up
7 Years Ago
added Discord button to menu screen
7 Years Ago
move inventory work, will now unsheath weapon if there are no more belt items to switch to after using belt item
7 Years Ago
squad editor save button
7 Years Ago
Fixed lake topology settings Fixed harbors spawning in lakes Network++ Save++
7 Years Ago
new player records correctly get added to elo list league table UI now hides until update received when first showing, hides unused entries
7 Years Ago
Fixed sky reflection rgbm decode intensity mapping
7 Years Ago
Overall position now shown on league table, fixed Elo calculation lower clamping
7 Years Ago
Merge from save151
7 Years Ago
Merge from main
7 Years Ago
Various
7 Years Ago
Manifest
7 Years Ago
Added WeightedRoleDefinition, list in PersonalityType def Various Goal/GoalPlan conditional asset list editor improvements
7 Years Ago
Network++ Save++
7 Years Ago
Fixed bus stops and power substations spawning on top of roads at T and Y intersections
7 Years Ago
update to get latest
7 Years Ago
Debugger tweaks
7 Years Ago
league table preview UI now instantiates entry panels, populates with name data
7 Years Ago
Gradually closing in on the cause of the divergence
7 Years Ago
Added OnLeaderBoardEntries event that fires when receiving updates from server. UILeagueTablePreview listens for it.
7 Years Ago
Set owner to attachment parent
7 Years Ago
binoculars vm tweaks
7 Years Ago
More
7 Years Ago
items now have a DispensedBy field. people won't drop dispensed items while taking them from the dispenser.
7 Years Ago
More debugger fuckery
7 Years Ago
more
7 Years Ago
Roads avoid being split by monuments and prefer going around them (until I add monument road connection points)
7 Years Ago
Multiplayer fixes
7 Years Ago
Tweaked shadow refl occlusion to avoid undershadowing (RUST-1771)
7 Years Ago
some placeholder league table UI setup
7 Years Ago
Removed nulled module from mushrooms effect
7 Years Ago
Adding parts of the new road generation algorithm (much faster and better looking, not 100% continuous yet)
7 Years Ago
DSE logging fixes
7 Years Ago
fix for league table result range disabled feedback button in Editor cus I keep clicking it by mistake
7 Years Ago
Added and updated prefabs for hair style 1, style 2, female and male armpit and pubic hair, female and male eyebrows, facial hair style 1 with morph targets Added temp icons for prefabs Removed old and erroneous files
7 Years Ago
AIDesigner resets canvas pan offset when selecting a new module
7 Years Ago
Compile fix
7 Years Ago
Nixed stupid tick id thing
7 Years Ago
Fixed some diagnostics false positives
7 Years Ago
More
7 Years Ago
Fixed decision logs not being post processed
7 Years Ago
Misc
7 Years Ago
Removed ability to create gang. Removed ability to create emblem.
7 Years Ago
AI logging improvements, added post process step at the end of each simtick to deal with parenting Fixed databrowser persisted asset selection causing bad cast errors
7 Years Ago
leaderboard/league entry stuff playerdatabase.resetElo server command
7 Years Ago
High external walls and gates require some space between them when placed parallel to each other (i.e. when stacking them)
7 Years Ago
Barricade placement tweaks (concrete, stone and sandbag)
7 Years Ago
Destroy children in engine, added exception for using destroyed entities, fixed some of those instances
7 Years Ago
Rivers and roads check topologies in a radius when finding their paths
7 Years Ago
Added map grid ref overlay