182,937 Commits over 3,106 Days - 2.45cph!

7 Years Ago
Projectile object penetration WIP
7 Years Ago
Added GameTrace.TraceAll
7 Years Ago
Error logging updates
7 Years Ago
Added server.url Error report tweaks
7 Years Ago
Remember which icons were uploaded so we don't waste time reuploading
7 Years Ago
Fixed cap icons
7 Years Ago
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7 Years Ago
Updated Igor controller and scene
7 Years Ago
Modified hit compression Target mode mini game WIP
7 Years Ago
Balaclava stuff
7 Years Ago
Bandana shit
7 Years Ago
- Exit portals now call LevelFinished() before returning you to town - Area + level progression is now tracked and saved and reflected in mission screen - Level work
7 Years Ago
Updated TOD. Updated some network stuff.
7 Years Ago
Phrases, manifest
7 Years Ago
Removed PVT scaling based on video ram; problems with shared memory and/or incorrect query; adjusted scaling based on startup quality level
7 Years Ago
Igor pullback idle tests
7 Years Ago
Women will no longer try to make babies when they are pregnant
7 Years Ago
Fixed : Men will no longer invite women to their breeding group when they are already pregnant Added : Gender and Age selection on the debug spawner
7 Years Ago
Children can longer have beards Children can no longer breed with Adults
7 Years Ago
Added check for effect stackability in Agent.AddEffect Added Agent+Groups, methods for joning and leaving groups and a refernce to the current overriding BehaviourGroup Added PassedOut Effect Added CreateGroup rn CreateBehaviourGroup Added BehaviourGroupAgentSettings Various tweaks and improvements around groups and breeding
7 Years Ago
Boots require leather Longsleeve Tshirt requires more cloth than shortsleeve Snow jacket requires more cloth than jacket
7 Years Ago
Merged menu changes into main
7 Years Ago
Merged from trunk
7 Years Ago
Fixes
7 Years Ago
Added Component.Instantiate Connection screen cleanup Server list Refresh fix
7 Years Ago
Added BehaviourGroupAgentSettings Added BehaviourGroup
7 Years Ago
7 Years Ago
- level tweak
7 Years Ago
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7 Years Ago
Fixed reconnection problems.
7 Years Ago
Terrain.
7 Years Ago
Agent+DecisionMaker correctly passes target Entiy when creating a SmartBehaviour from an Ability
7 Years Ago
C4 explosion polish Reverb tail spread on explosions and gunshots is less linear and feels more natural AudioClip randomization works with distance crossfading A few small Sound fixes
7 Years Ago
7 Years Ago
Breeding grroup tweaking, (it doesnt work yet)
7 Years Ago
▇▇▆▍▍ █▅▆▇ ▄██▋.
7 Years Ago
hopefully fixing NRE in GetBonusFactor
7 Years Ago
7 Years Ago
Added DecisionMaker SetUpAbilityDecisions Unit+Senses sends known units to Agent.DecisionMaker
7 Years Ago
ConsiderationSettingsEditor improvements (I swear I already done did this...)
7 Years Ago
Unit+Family methods
7 Years Ago
UnitGenderConsideration SuitableMateConsideration
7 Years Ago
new wounded animations
7 Years Ago
Consideration refactor, now stores Settings in the same manner as Action Added IConsideration
7 Years Ago
Tweaks
7 Years Ago
Merge from main
7 Years Ago
Progress
7 Years Ago
Abilities, Actions and Effects related to breeding
7 Years Ago
Lion-El win game anim
7 Years Ago
added dylan's new effects, added fish and new grass to test court, added incense burners