159,294 Commits over 2,741 Days - 2.42cph!

7 Years Ago
Ignoring UnityVS.VersionSpecific.dll and meta
7 Years Ago
Deleting UnityVS.VersionSpecific.dll (it auto re-creates itself)
7 Years Ago
Field tree billboard mats and normalmap meta fix.
7 Years Ago
Proper billboard import settings, and cleaned up old clutter.
7 Years Ago
Field tree lod billboard textures
7 Years Ago
Merge branch 'master' into networking Conflicts: Unity/ProjectSettings/InputManager.asset
7 Years Ago
Merge branch 'master' into networking Conflicts: Unity/ProjectSettings/InputManager.asset
7 Years Ago
removed bouncy ball
7 Years Ago
removed bouncy ball
7 Years Ago
added mousewheel zooming for the demo scene
7 Years Ago
added mousewheel zooming for the demo scene
7 Years Ago
removed unused var
7 Years Ago
removed unused var
7 Years Ago
Graphics.GetImage logs the image name if it cant find it
7 Years Ago
Graphics.GetImage logs the image name if it cant find it
7 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
7 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
7 Years Ago
added userprefs to gitignore
7 Years Ago
added userprefs to gitignore
7 Years Ago
Exposed writing and rendering to / from streams in GameBase
7 Years Ago
Exposed writing and rendering to / from streams in GameBase
7 Years Ago
Tidied a lot of shit up making road and zone factorties. Need to keep track of how often generate is called for each road section Need to generate meshes again making sure that positions are updated properly
7 Years Ago
Merge branch 'master' of arcade
7 Years Ago
Merge branch 'master' of arcade
7 Years Ago
Switched '{0}' for '#' in animation constructor patterns.
7 Years Ago
Switched '{0}' for '#' in animation constructor patterns.
7 Years Ago
server spawns a cabinet on MapLoadDone
7 Years Ago
server spawns a cabinet on MapLoadDone
7 Years Ago
Removed redundant line from build_all.sh
7 Years Ago
Removed redundant line from build_all.sh
7 Years Ago
Merge branch 'master' into networking
7 Years Ago
Merge branch 'master' into networking
7 Years Ago
added example player controller, will replace with a custom made fps camera and controller added bouncy ball for fun
7 Years Ago
added example player controller, will replace with a custom made fps camera and controller added bouncy ball for fun
7 Years Ago
changed makefiles to use diff mono compiler
7 Years Ago
changed makefiles to use diff mono compiler
7 Years Ago
Added possibly redundant exit lines to the end of shell scripts.
7 Years Ago
Added possibly redundant exit lines to the end of shell scripts.
7 Years Ago
Hopefully fixed an issue with build_all.sh
7 Years Ago
Hopefully fixed an issue with build_all.sh
7 Years Ago
Cabinets now retain changes made in the inspector.
7 Years Ago
Cabinets now retain changes made in the inspector.
7 Years Ago
Added a new method to create animations.
7 Years Ago
Added a new method to create animations.
bot
7 Years Ago
LinuxDS Build 58
7 Years Ago
Added Stage.GetEntities overrides that can specify bounds
7 Years Ago
Added Stage.GetEntities overrides that can specify bounds
7 Years Ago
Some refactoring of the test game to use Entities instead of naked sprites.
7 Years Ago
Some refactoring of the test game to use Entities instead of naked sprites.
7 Years Ago
Added some extra members to Bounds and added a Bounds property for Entity