255,625 Commits over 3,990 Days - 2.67cph!

8 Years Ago
Added TMPro Updated mission panel Added race leader
8 Years Ago
Finished automated packed map generation when sources are modified
8 Years Ago
Added Vector4.applyQuaternion
8 Years Ago
ore world models fix
8 Years Ago
added glass decal layer to glass shader so glass can have detailing and letters etc added and updating whole building prefabs scene
8 Years Ago
Added OrthographicCamera
8 Years Ago
merge from main
8 Years Ago
office dressing end office rooms vertex painting pass + baked .assets scene2prefab
8 Years Ago
missing file
8 Years Ago
Office desk material
8 Years Ago
Office Desk / AC units scale fix
8 Years Ago
Added DatabaseCount action
8 Years Ago
Merge from ore_nodes Network++
8 Years Ago
Added AppleTv to build Appletv fix
8 Years Ago
Added Util.TryParseDateTime Added optional `before` parameter for DatabaseQuery
8 Years Ago
Keep up with main.
8 Years Ago
Npcs are now more aware of cover points and in which directions they provide cover.
8 Years Ago
Healing tile scoring is now 15 + the amount we could heal for, so more wounded units get priority
8 Years Ago
Now shows mission outlines in race bar
8 Years Ago
Optimized effect dictionary creation by including the data pre-sorted in the game manifest (eliminates various stutters caused by effect spawns)
8 Years Ago
Updated Jenkinsfile
8 Years Ago
AI will heal in some (basic) situations
8 Years Ago
Inherit permission properly
8 Years Ago
Force removal
8 Years Ago
Permissions
8 Years Ago
Fix quote
8 Years Ago
Syntax Fix
8 Years Ago
Another Fix
8 Years Ago
office dressing backup scene2prefab
8 Years Ago
Fixes
8 Years Ago
Merge from main
8 Years Ago
new control map
8 Years Ago
remove facepunch.steamworks include
8 Years Ago
tweaked player body color strafe shot muzzle flash
8 Years Ago
remade DM1
8 Years Ago
Added MakeNetworkShare
8 Years Ago
Map editor fix for checkign existing filenames when creating new ones remade DM3
8 Years Ago
remade DM2 map with new map DB settings
8 Years Ago
Party members can now get a target from the party leaders combat targets array, rather than just matching their leaders target Tweaked some score values to make party behaviour more important that some social behaviours
8 Years Ago
Weapon stuff
8 Years Ago
Merged from main
8 Years Ago
Fixed units chopping down trees while holding sticks (they now drop what they're holding if they can't equip a needed tool) -Bug 835
8 Years Ago
bradley pathfinding bradley weapons tonne of movement fixes and work
8 Years Ago
tweaked braking and boosting values slightly diff crosshair design crosshair shoot wobble form # floating text
8 Years Ago
Building map stuff
8 Years Ago
Building map colour coding handles units within floors
8 Years Ago
Basic owned building map colour tint
8 Years Ago
Locked independent join/create party logic behind the hunting unlock -Units can still quit parties independently
8 Years Ago
Stat fix.
8 Years Ago
UI polygons can be colour tinted. Moved building map code.