239,396 Commits over 3,837 Days - 2.60cph!

9 Years Ago
merge from main
9 Years Ago
Adding missing files from previous dungeon branch
9 Years Ago
- More de-shitting
9 Years Ago
Character and Level Select basic textures.
9 Years Ago
More Interaction and behaviour refactoring
9 Years Ago
- Changes to Move() and calls
9 Years Ago
- More movement cleanup. Removed EntitySeperator entirely
9 Years Ago
Network++
9 Years Ago
Military tunnels doors on grid First batch of bunker rooms
9 Years Ago
Anim viewer now includes owl Fixed access to court friction
9 Years Ago
Basic street prop spawning.
9 Years Ago
- Moved movement speed modifier tracking/applying to a new component, MovementSpeedModifiers that gets added only if a speed modifier is applied for the first time.
9 Years Ago
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9 Years Ago
WIP BehaviourChain, IBehaviour refactoring
9 Years Ago
Wall sideways stability socket tweak
9 Years Ago
- Removed ReducedBackwardsSpeed and MoveForwards
9 Years Ago
Stability refresh of connected building blocks notifies along both male and female links
9 Years Ago
- Started refactoring movement related code. Also removed DebugStickToFloor - don't think it's used?
9 Years Ago
Special moves now trigger different ground effects
9 Years Ago
Fixed grass removal exploit
9 Years Ago
- Fixed bug causing enemies to not do melee damage correctly - Fixed bug with BaseEntity not updating distance to player when not aware of player.
9 Years Ago
Added camera cross fade Build post step for update file
9 Years Ago
Domain change callbacks
9 Years Ago
FOR FUCK SAKE camera prefab FOR FUCK SAKE shader
9 Years Ago
Updated Elvis ready face source
9 Years Ago
updates to Lion-El backhand anim source
9 Years Ago
Added Lion-El death 2 anim source
9 Years Ago
Updates to Owl & Lion-El rigs
9 Years Ago
Fixed PrefabAttribute sometimes returning true when comparing two instances that aren't equal
9 Years Ago
Removing debug logs
9 Years Ago
added zbrush roots and created high and low poly versions. unwrapping low poly
9 Years Ago
Debugging
9 Years Ago
New character concepts. Straightend up Cowboy for Alex.
9 Years Ago
Debugging
9 Years Ago
Debugging
9 Years Ago
military tunnels - backup missing metas
9 Years Ago
YAMfM
9 Years Ago
WIP
9 Years Ago
- Added useDynamicShadowDistance toggle to PlayerCameraEffects CC: petur - Fixed issues with Goals breaking DM
9 Years Ago
More debug tweaks
9 Years Ago
Goal support in debug window decision listing
9 Years Ago
Only setup Goal decisions in UnitDecisionMaker
9 Years Ago
First pass at Goals DM integration
9 Years Ago
Subtracting building_system_2.1
9 Years Ago
Subtracting building_system_2.1
9 Years Ago
- Goal data assets - Biome spawn related fixes - EvaluationContext supports SelfGroup and TargetGroup - WeightedRandom tweaks
9 Years Ago
Test
9 Years Ago
More properties
9 Years Ago
FOR FUCK SAKE factory prefab to fix weird bug
9 Years Ago
Time Properties