239,343 Commits over 3,837 Days - 2.60cph!

9 Years Ago
Config progress
9 Years Ago
anim
9 Years Ago
- Standalone floor base prefab
bot
9 Years Ago
Automated Windows Build #12
9 Years Ago
- Added a 4 turret floating turret
bot
9 Years Ago
Automated Windows Build #11
9 Years Ago
Fixed float/fly console exploit
9 Years Ago
Subtract 2200, 2198, 2197, 2196
9 Years Ago
merge from main
9 Years Ago
some material tweaks
9 Years Ago
SOC Branch
9 Years Ago
More SOC work
9 Years Ago
Better building block rotation and upgrade error messages
9 Years Ago
- Reduced cooldown timers from 15 to 10 seconds
9 Years Ago
Fixed door collider not being solid after placement
9 Years Ago
Added atmospheric music 15
bot
9 Years Ago
Automated Windows Build #10
9 Years Ago
Cleaning
9 Years Ago
Basic floorplan drawing implemented.
9 Years Ago
- Decreased the suck-in range of energy batteries so the player has more risk to collecting them mid-fight
9 Years Ago
- Enemies now have the ripple effect again (only spikey thigns had it) - Shield pickups in - Enemies have 1% chance to drop shield - Crates have 2% chance to drop shield
9 Years Ago
Cleaning
9 Years Ago
Re-assign the DecisionContext.Target earlier in DM
9 Years Ago
Agent+DecisionMaker grabs the nearest SOC child
9 Years Ago
updated flowmaps to work with net on lava court
9 Years Ago
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bot
9 Years Ago
Automated Windows Build #9
9 Years Ago
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9 Years Ago
- and the coin trail...
9 Years Ago
- Changed currency stuff to yellow/gold
9 Years Ago
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9 Years Ago
Updated ignores
9 Years Ago
Cleaning up
9 Years Ago
Setting up the building editor...
bot
9 Years Ago
Automated OSX Build #8
9 Years Ago
texture size changes
9 Years Ago
- Rooms now store a list of their spawn locations before deleting the spawner scripts - BaseEntities that are spawned by a room now keep a reference to their parent room
9 Years Ago
BOOOOM
bot
9 Years Ago
Automated Windows Build #7
9 Years Ago
SteamManager init derp
9 Years Ago
Moved some GModDataPack Warnings to DevWarnings to prevent exploit
9 Years Ago
Updated ignores
9 Years Ago
Refactoring
9 Years Ago
- Area1 budget multiplier 0.75->1
9 Years Ago
- BaseProjectile can now set it's own effect volume - Reduced player weapon shoot + impact volumes
9 Years Ago
Campfire "prevent building" collider no longer reaches beneath the campfire
bot
9 Years Ago
Automated Windows Build #6
9 Years Ago
- Added an aiming guide that's always visible when firing
bot
9 Years Ago
Automated OSX Build #5
bot
9 Years Ago
Automated Windows Build #4