239,351 Commits over 3,837 Days - 2.60cph!

9 Years Ago
FOR FUCK SAKE prefab room, adding turret to the beer room
9 Years Ago
FOR FUCK SAKE factory model FOR FUCK SAKE factory wall texture/mat !A factory wall hatch asset FOR FUCK SAKE factory room prefab start/goal variation !A wall turret prefab/anim/controller
9 Years Ago
thrown rock no longer kills people in one shot
9 Years Ago
protocol++
9 Years Ago
compile fixes again
9 Years Ago
loot again
9 Years Ago
▉▋▆▋
9 Years Ago
loot tables, phrases, manifest
9 Years Ago
compile fixes & bugs
9 Years Ago
merge into main
9 Years Ago
merge from main
9 Years Ago
first pass of functional turret AI, target acqusition/loss etc turrets use ammo turret blueprint parts lots of bugfixes
9 Years Ago
Fixed water refraction Fixed warnings in DoF shaders
9 Years Ago
Updated rocket launch effects. Updated C4 Explosion effect. WIP underwater effects.
9 Years Ago
- FInished first pass of Timmy Turrets gameplay. Needs major code refactor and polish. And art. And probably some balancing too.
9 Years Ago
- more
9 Years Ago
- Phase 3 laser positioning anims
9 Years Ago
Master workspace max file backup.
9 Years Ago
Trimming
9 Years Ago
Remade skin shader
9 Years Ago
- More Timmy Turrets phase 3 code + anims
9 Years Ago
Using nuget projects
9 Years Ago
Remove vehicle physics asset and vehicle player code.
9 Years Ago
Switch to 5.3b3 to test bootstrap refactor.
9 Years Ago
Scene
9 Years Ago
Removed the unit interactions ui widget CameraParticleFX boilerplate
9 Years Ago
Fixed some memory leaks
bot
9 Years Ago
Automated OSX Build
9 Years Ago
Manual windows build
bot
9 Years Ago
Automated Linux Build
bot
9 Years Ago
Automated OSX Build
9 Years Ago
Fixed some potential leaks
9 Years Ago
Unity 5.2.2f1 Network++
9 Years Ago
Weather assets
9 Years Ago
Cleaning
9 Years Ago
updated vm rock source anim file
9 Years Ago
Tweaked window frame cull distance
9 Years Ago
vm rock changes
9 Years Ago
Wood signs placement sockets accuracy
9 Years Ago
Editor.
9 Years Ago
merge from main
9 Years Ago
Jack O Lanterns require 2 pumpkins to be crafted
9 Years Ago
- Boss work
9 Years Ago
removed old cloud city spaceship anims and added 3 new spaceships with animations. added new cloth animation to cloud city.
9 Years Ago
finished animating cc cloth and started on temple max
9 Years Ago
Foreach removal
9 Years Ago
DecisionContext constructor overload with bp and target
9 Years Ago
Removed test file Painting frames signs can no longer placed on the floor/ceiling All remaining signs prefabs implementation Rest of COLs/Gibs files
9 Years Ago
Fixed crash caused by UnitDecisionMaker bad nested loops Added AbilityPlanData
9 Years Ago
Added floor definition loading and saving.