248,770 Commits over 3,959 Days - 2.62cph!
Fixed terrain basemap issues on OSX
(Untested/uncompiled) - Attribute moved to a float-based value scheme.
Atmospheric tweaks. Improved tones, orange sunsets etc.
Debug UI fixes
AgentManager Ticks using TOD_Time.OnMinute
Send player tick immediately
Categorized the Tweaks view
Added option to automatically transmit voice (without holding down v)
Added option to turn off nametags
Simplyfying how positional data is sent (to reduce latency)
Fixed networking bug causing items not to unequip when broken (clientside)
bow has less max condition
Added map search filter to server browser
Fixed viewmodels casting shadows
Cleaning up unused shader keywords
Campfire actually has an indication that it's hurting you
Made furnace sound quieter
Fixed missing icons on some item options
Updated phrases
EAC repeated kick attempt fix
Fixed giveall only giving to one player
Praise jebus. Biome-specific grass has finally returned. The game will be good now.
Fixed some shaders not casting shadows
* GitSync
* net.WriteBit now also accepts numbers
* Added debug output to net.ReadUInt
* Hardcoded ban for a certain naughty server
* Fixed an exploit with OpenFolder